神印升品空白修改
parent
4a4682981a
commit
ba747f657a
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@ -47,12 +47,19 @@ function this:BindEvent()
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PopupTipPanel.ShowTip("升品成功")
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parent:ClosePanel()
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--删除魂印
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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-- this.StartCompoundSoulPrint(curSelectSoulPrint, true)
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if heroId then
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if func then
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func()
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end
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end)
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func()
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end
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else
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UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
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-- this.StartCompoundSoulPrint(curSelectSoulPrint, true)
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if func then
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func()
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end
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end)
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end
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end)
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end)
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end
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@ -124,7 +131,8 @@ function this:GetGodPrintDes(id)
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if equipConfig[id] then --魂印效果
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local txt = ""
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if equipConfig[id].PassiveSkill then
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if equipConfig[id].PassiveSkill and tonumber(equipConfig[id].PassiveSkill)~=nil then
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--LogError("equipConfig[id].PassiveSkill[1]=="..equipConfig[id].PassiveSkill[1])
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local str1 = GetLanguageStrById(passiveSkillConfig[equipConfig[id].PassiveSkill[1]].Desc)
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if str1 then
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txt=str1
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@ -205,7 +205,7 @@ function this:OnShow(_parent,_args)
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UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, newHeroConfig.Id, newHeroConfig.MaxRank)
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end)
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end
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PlayerPrefs.SetInt(PlayerManager.uid.."hotRank",1)
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end
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function this:Refresh(_page)
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curPage = _page
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@ -278,7 +278,7 @@ end
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function this:OnClose()
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curZanId=0
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heros=nil
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CheckRedPointStatus(RedPointType.HotRank)
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end
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function this:OnDestroy()
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