diff --git a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua index e3fea2d9b7..29eb7e1893 100644 --- a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerHightLadderPanel.lua @@ -123,7 +123,7 @@ function JumpServerHightLadderPanel:BindEvent() UIManager.OpenPanel(UIName.JumpServerHightLadderRecordPopup) end) Util.AddClick(this.shopBtn,function() - JumpManager.GoJump(20002) + JumpManager.GoJump(40083) end) Util.AddClick(this.formationBtn,function() -- if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) then diff --git a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua index 51781b0cbd..e7c8b7c74b 100644 --- a/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/JumpServer/JumpServerManager.lua @@ -295,7 +295,7 @@ function this.JumpServerHightLadderMianFeiNumRedPoint() -- LogPink("跨服天梯剩余免费挑战次数红点false") return false end - if stage == 2 then + if stage == 3 then if this.GetCanBattleCount() > 0 then -- LogPink("跨服天梯剩余免费挑战次数红点true") return true @@ -314,9 +314,12 @@ function this.JumpServerHightLadderWorshipRedPoint() if isOpen==false then return false end - local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel - if PlayerManager.worldLeve < conFigWorldLevel then - return false + -- local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel + -- if PlayerManager.worldLeve < conFigWorldLevel then + -- return false + -- end + if this.stage==1 and this.arenaType==0 then + return true end if not this.GetHightLadderDataIsGroup() then -- LogPink("跨服天梯剩余免费挑战次数红点false")