[战斗]=====皮肤立绘朝向修改

dev_chengFeng
wangzhenxing 2021-11-30 11:04:25 +08:00
parent 75cd2cf3a3
commit bdb02e9fa4
2 changed files with 11 additions and 4 deletions

View File

@ -427,7 +427,7 @@ function BattleUtil.ChooseTarget(role, chooseId)
return BattleUtil.GetHpPctLessThanPctHero(arr,0.40)
elseif chooseWeight ==13 then --剩余血量百分比低于50%且生命绝对值最小
return BattleUtil.GetHpPctLessThanPctHero(arr,0.50)
elseif chooseWeight ==14 then
elseif chooseWeight ==14 then --我方战位最靠前的单位 的对位及相邻
local list=nil
list=RoleManager.Query(function (r) return r.camp == role.camp end)
if list and #list>0 then

View File

@ -716,10 +716,17 @@ function this:ChangeCurentHeroSkinLive(herodata)
end
if herodata then
this.curLiveObj=HeroManager.LoadHerolive1(herodata,this.curObj)
if herodata.heroConfig then
SetHEeroLiveToward(this.curLiveObj,herodata.heroConfig.Toward,herodata.position)
local toward=0
local pos=nil
if herodata.Type~=0 then
local roleCon=ConfigManager.TryGetConfigData(ConfigName.RoleConfig,herodata.Type)
if roleCon then
toward=roleCon.Toward
end
else
toward=herodata.heroConfig.Toward
end
SetHEeroLiveToward(this.curLiveObj,toward,herodata.Position)
-- 临时保存皮肤位置
curHeroPosition = herodata.Position
else