From beb2d5b56cfb005e5bde27911f5f59588e682260 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Mon, 17 May 2021 11:57:54 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E4=BF=AE=E8=A1=8C=E3=80=91=E6=8F=90?= =?UTF-8?q?=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Practice/PracticeImprintPanel.lua | 11 ----------- .../~Lua/Modules/Practice/PracticePanel.lua | 3 +-- 2 files changed, 1 insertion(+), 13 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Practice/PracticeImprintPanel.lua b/Assets/ManagedResources/~Lua/Modules/Practice/PracticeImprintPanel.lua index f767e73c23..664c405a43 100644 --- a/Assets/ManagedResources/~Lua/Modules/Practice/PracticeImprintPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Practice/PracticeImprintPanel.lua @@ -117,8 +117,6 @@ end --设置下方神印信息界面 function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData) - - LogYellow("_imprintId:".._serverData.id.." subId:".._serverData.subId) --title显示 if _configData.Type == 0 then self.leftTitle.text = string.format("通用神印·%s",_configData.Name) @@ -134,7 +132,6 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData) self.rightInfo:SetActive(false) elseif _configData.Type == 1 then self.rightInfo:SetActive(true) - -- self.curHeroId = PracticeManager.ImprintServerData[_configData.Id].subId end if _serverData.state == 0 then self.doBtnText.text = "选择神印" @@ -159,7 +156,6 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData) return end end - -- LogRed("old:"..tostring(old).." new:"..tostring(new).." sub:"..tostring(sub)) NetManager.PracticeImprintRequest(old,new,tostring(sub),function () self:Refresh(true,true,function () self.ImprintInfo:SetActive(true) @@ -182,16 +178,11 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData) if _serverData and _configData.Type == 1 then self.Add:SetActive(true) self.Hero:SetActive(false) - -- LogRed("Id:"..tostring(_serverData.id).." _serverData.subId:"..tostring(_serverData.subId)) - -- LogRed(tostring(not _serverData.subId)) - -- LogRed(tostring(_serverData.subId ~= nil)) - -- LogRed(tostring(tostring(_serverData.subId) ~= "")) if _serverData.subId ~= nil and _serverData.subId ~= "" and _serverData.subId ~= "nil" then self.Add:SetActive(false) self.Hero:SetActive(true) --英雄图标 heroData = HeroManager.GetSingleHeroData(tostring(_serverData.subId)) - -- LogGreen("heroData:"..tostring(heroData)) frame.sprite = Util.LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality,heroData.star)) icon.sprite = Util.LoadSprite(heroData.icon) lv.text = heroData.lv @@ -206,8 +197,6 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData) lv.text = _heroData.lv proIcon.sprite = Util.LoadSprite(GetProStrImageByProNum(_heroData.heroConfig.PropertyName)) SetHeroStars(starGrid, _heroData.star) - -- self.curHeroId = tostring(_heroData.dynamicId) - --刷新 self:Refresh(true,true,function () self.ImprintInfo:SetActive(true) diff --git a/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua b/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua index b9c70df869..90b786ea86 100644 --- a/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua @@ -110,7 +110,6 @@ function Practice:OnOpen() end function Practice:OnSortingOrderChange() - -- Util.AddParticleSortLayer(self.effect, self.sortingOrder - orginLayer) orginLayer = self.sortingOrder -- 头像层级 if self.playerInfoView then @@ -121,7 +120,7 @@ end function Practice:OnShow() FormationManager.RefreshMainFormationPower() self.curLevelConfig = PracticeManager.GetCurConfigData() - LogYellow("PracticeLevel:"..tostring(PracticeManager.PracticeLevel)) + LogYellow("当前修行等级Id:"..tostring(PracticeManager.PracticeLevel)) oldPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL) oldBigLevel = PracticeManager.PracticeBigLevel self:RefreshMid()