From bf292c86e809ce97256809afb73c7dfb281ed40d Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <419983115@qq.com> Date: Wed, 30 Oct 2024 13:41:01 +0800 Subject: [PATCH] =?UTF-8?q?=E9=9B=B7=E8=BE=BE=E5=AF=BB=E5=AE=9D=E4=BF=AE?= =?UTF-8?q?=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../FindTreasure/FindTreasureMainPanel.prefab | 128 +++++++++++++----- 1 file changed, 96 insertions(+), 32 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab index e0d9827c5e..cf478052fb 100644 --- a/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/FindTreasure/FindTreasureMainPanel.prefab @@ -774,7 +774,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 280.7, y: -18} - m_SizeDelta: {x: 165, y: 60} + m_SizeDelta: {x: 180, y: 75} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8451249267033328499 CanvasRenderer: @@ -797,15 +797,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 1, g: 0.8941177, b: 0.3529412, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 9717828f6bab66149bd19fd7c4199c3d, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -920,6 +920,7 @@ GameObject: - component: {fileID: 5373555615020427085} - component: {fileID: 2231017000090693277} - component: {fileID: 8974863007013862351} + - component: {fileID: 1897648212632758658} m_Layer: 5 m_Name: Text m_TagString: Untagged @@ -967,7 +968,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.11764706, g: 0.17254902, b: 0.24705882, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -989,6 +990,21 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u52A0\u901F" LanguageIndex: 10583 +--- !u!114 &1897648212632758658 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1378544114885964931} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 --- !u!1 &1507489501341213626 GameObject: m_ObjectHideFlags: 0 @@ -1654,6 +1670,7 @@ GameObject: - component: {fileID: 6048420845945134896} - component: {fileID: 5446633580422339430} - component: {fileID: 1790281829941947050} + - component: {fileID: 4398160147392013124} m_Layer: 5 m_Name: numText m_TagString: Untagged @@ -1701,7 +1718,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.11764706, g: 0.17254902, b: 0.24705882, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -1722,6 +1739,21 @@ MonoBehaviour: m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 40 +--- !u!114 &4398160147392013124 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2269723892978464456} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 --- !u!1 &2364392716086671521 GameObject: m_ObjectHideFlags: 0 @@ -1760,8 +1792,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -58.6, y: -512.4} - m_SizeDelta: {x: 260, y: 85} + m_AnchoredPosition: {x: -58.6, y: -510} + m_SizeDelta: {x: 260, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4471614208094941950 CanvasRenderer: @@ -1791,8 +1823,8 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 1e764547fe60f124ca898c199f4bd0a3, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 9717828f6bab66149bd19fd7c4199c3d, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -1942,7 +1974,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.96, y: 1.16} + m_AnchoredPosition: {x: -6.9, y: 1.16} m_SizeDelta: {x: 207.95, y: 62.6} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8715871964931542575 @@ -2451,8 +2483,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: 3.269989, y: 533.08} - m_SizeDelta: {x: -40.47, y: 772.81} + m_AnchoredPosition: {x: 0, y: 532.21} + m_SizeDelta: {x: -32, y: 771.07} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8380645326552503599 CanvasRenderer: @@ -8337,6 +8369,7 @@ GameObject: - component: {fileID: 2415071890473864903} - component: {fileID: 4434050046546113016} - component: {fileID: 1288961150464167237} + - component: {fileID: 3536786865368650959} m_Layer: 5 m_Name: Text m_TagString: Untagged @@ -8384,7 +8417,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.11764706, g: 0.17254902, b: 0.24705882, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -8406,6 +8439,21 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u5BFB \u5B9D" LanguageIndex: 10580 +--- !u!114 &3536786865368650959 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4433441199990576052} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 --- !u!1 &4514245216861964063 GameObject: m_ObjectHideFlags: 0 @@ -13484,8 +13532,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 249, y: -515} - m_SizeDelta: {x: 260, y: 85} + m_AnchoredPosition: {x: 263.8, y: -510} + m_SizeDelta: {x: 260, y: 120} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3557253340092667620 CanvasRenderer: @@ -13508,15 +13556,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.9843138, g: 0.86274517, b: 0.6039216, a: 1} + m_Color: {r: 0.9843138, g: 0.7490196, b: 0.10588236, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 1e764547fe60f124ca898c199f4bd0a3, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 9717828f6bab66149bd19fd7c4199c3d, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -14099,8 +14147,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 280.7, y: -18} - m_SizeDelta: {x: 165, y: 60} + m_AnchoredPosition: {x: 281.43, y: -17.5} + m_SizeDelta: {x: 181.46, y: 76} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5786106052908601279 CanvasRenderer: @@ -14123,15 +14171,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 1, g: 0.8196079, b: 0.16862746, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 9717828f6bab66149bd19fd7c4199c3d, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -14213,8 +14261,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Padding: - m_Left: 0 - m_Right: 0 + m_Left: 20 + m_Right: 20 m_Top: 0 m_Bottom: 0 m_ChildAlignment: 4 @@ -25603,6 +25651,7 @@ GameObject: - component: {fileID: 8406576405043697547} - component: {fileID: 371797780129838385} - component: {fileID: 8087053621624275882} + - component: {fileID: 5297312404693620572} m_Layer: 5 m_Name: Text m_TagString: Untagged @@ -25626,7 +25675,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0.0000076293945, y: -3.4000015} + m_AnchoredPosition: {x: 0.0000076293945, y: 1} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &371797780129838385 @@ -25650,7 +25699,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.11764706, g: 0.17254902, b: 0.24705882, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -25672,6 +25721,21 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u9886 \u53D6" LanguageIndex: 10208 +--- !u!114 &5297312404693620572 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8527115237137432576} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 --- !u!1 &8613810599208026521 GameObject: m_ObjectHideFlags: 0 @@ -25770,7 +25834,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 280.7, y: -18} - m_SizeDelta: {x: 165, y: 60} + m_SizeDelta: {x: 180, y: 75} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8654083145899015036 CanvasRenderer: @@ -25793,15 +25857,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 1, g: 0.89411765, b: 0.3529412, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 9717828f6bab66149bd19fd7c4199c3d, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4