parent
9914b6ef76
commit
bf5c4197ce
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@ -1035,6 +1035,7 @@ JumpType = {
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XiangYaoDuoBao = 10020,--降妖夺宝
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HeadChange = 10021, --巅峰赛
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XianShiDuiHuan = 10022, --主题活动限时兑换
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EndlessXingDongliBuy = 10023, --无尽行动力购买
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ZhuTiHuoDong = 20000, --主题活动任务
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QianKunShangDian = 20044, --乾坤商店
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SheJiDaDianShangDian = 20060, --社稷大典商店
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@ -680,6 +680,7 @@ function this.InitMissionData()
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data.info = ""
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data.progress = 0
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data.value = v.Values[2][1]
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data.jump = v.Jump
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data.BoxReward = {}
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for i = 1,#v.Reward do
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table.insert(data.BoxReward ,v.Reward[i])
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@ -661,6 +661,9 @@ local jumpDic = {
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[JumpType.FightLevel] = function (data)
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UIManager.OpenPanel(UIName.FightLevelChapterPanel)
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end,
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[JumpType.EndlessXingDongliBuy] = function(data)
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UIManager.OpenPanel(UIName.QuickPurchasePanel, { type = 1 })
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end,
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}
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function this.JumpActivity(data,skipfactor)
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@ -144,6 +144,9 @@ function this.SetScrollPre(root,data)
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Util.AddOnceClick(goBtn,function()
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this:ClosePanel()
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if data.jump and data.jump > 0 then
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JumpManager.GoJump(data.jump)
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end
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end)
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Util.AddOnceClick(getBtn,function()
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if getFunc then
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