【拍脸】寻仙招募界面显示错误修改
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545e06c474
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bfbc3b7195
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@ -20573,10 +20573,10 @@ RectTransform:
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m_Father: {fileID: 8332456046348154811}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -487}
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m_SizeDelta: {x: 980, y: 620}
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m_SizeDelta: {x: 1080, y: 620}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4705893914494726259
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CanvasRenderer:
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@ -122,8 +122,8 @@ function this.PatFaceSpecialMonitorOpenRules(v,patFaceAllData,type,starUpGiftNum
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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elseif v.OpenRules[1] == 8 then -- 根据开服时间判断
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local serverOpenTime = PlayerManager.GetServerOpenTime()
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local openDay = math.max(0, GetTimeStamp() - serverOpenTime)/(60*60*24)--当前是开服第几天
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LogError("当前是开服第几天了:"..openDay)
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local openDay = math.ceil(math.max(0, GetTimeStamp() - serverOpenTime)/(60*60*24))--当前是开服第几天
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-- LogError("当前是开服第几天了:"..openDay)
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if openDay >= v.OpenRules[2] and openDay < v.CloseRules[2] then
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this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
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end
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