【青龙秘宝】刷新不及时修改
parent
081ff4c0d8
commit
bfd8bee59e
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@ -1101,7 +1101,6 @@ function this.TimeFormat()
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this.jingying:SetActive(false)
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end
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end
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for k,v in pairs(activitys) do
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local ishow = DynamicActivityManager.IsQualifiled(v.Id)
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if ishow then
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@ -1355,8 +1354,10 @@ function this.RefreshActivityBtn(context)
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if tempConfig then
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activityTabs[k].img.sprite = this.spLoader:LoadSprite(tempConfig.Icon[1])
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end
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activityTabs[k].go.gameObject:SetActive(context.status == 1)
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end
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activityTabs[k].go.gameObject:SetActive(context.status == 1)
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else
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activityTabs[k].go.gameObject:SetActive(context.status == 1)
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end
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else
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activityTabs[k].go.gameObject:SetActive(false)
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end
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@ -1365,8 +1366,8 @@ function this.RefreshActivityBtn(context)
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if v.FunType and v.FunType == 41 then
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activityTabs[k].go.gameObject:SetActive(DailyRechargeManager.GetDailyRechargeExist())
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else
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activityTabs[k].go.gameObject:SetActive(context.status == 1)
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end
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activityTabs[k].go.gameObject:SetActive(context.status == 1)
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end
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else
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activityTabs[k].go.gameObject:SetActive(false)
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end
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