From c04ee81117cd2617aba80383ce1f9e70eef0db07 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Fri, 5 Nov 2021 10:17:45 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=8E=89=E8=99=9A=E8=AE=BA=E9=81=93?= =?UTF-8?q?=E3=80=91=3D=3D=3D=3D=3D=3D=E6=88=98=E6=96=97=E4=BF=A1=E6=81=AF?= =?UTF-8?q?=E7=95=8C=E9=9D=A2=E6=8A=A5=E9=94=99=E4=BF=AE=E6=94=B9=E6=8F=90?= =?UTF-8?q?=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/WorldArena/WorldArenaBattleInfoPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaBattleInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaBattleInfoPanel.lua index 1f69979839..d735f77d3c 100644 --- a/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaBattleInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaBattleInfoPanel.lua @@ -565,7 +565,7 @@ function this.SetTeamInfo(_go,teamData,type) teamList[hero.position].proIcon.sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(heroConfig.PropertyName)) teamList[hero.position].levelText.text = hero.level teamList[hero.position].frame.sprite = this.spLoader:LoadSprite(GetQuantityImageByquality(heroConfig.Quality, hero.star)) - SetHeroIcon(this.spLoader, teamList[hero.position].icon,heroConfig) + SetHeroIcon(this.spLoader, hero,teamList[hero.position].icon,heroConfig) --local heroData = {} -- Util.AddOnceClick(teamList[i].frameBtn, function() -- NetManager.ViewHeroInfoRequest(self.playerId,hero.heroid,1,PLAYER_INFO_VIEW_TYPE.NORMAL,function(msg)