TCX_LongZhu
PC-202302260912\Administrator 2026-01-05 17:47:42 +08:00
parent 89891e786d
commit c09fcbba4b
1 changed files with 35 additions and 31 deletions

View File

@ -6,7 +6,7 @@ local weekReward = ConfigManager.GetConfig(ConfigName.WeekRewardConfig)
local _ItemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
local _RechargeCommodityConfig = ConfigManager.GetConfig(ConfigName.RechargeCommodityConfig)
local weekcardR = nil
--初始化组件(用于子类重写)
-- 初始化组件(用于子类重写)
function WeekCardPanel:InitComponent()
self.spLoader = SpriteLoader.New()
self.grid = Util.GetGameObject(self.gameObject, "grid")
@ -60,7 +60,7 @@ function WeekCardPanel:InitComponent()
end
end
--绑定事件(用于子类重写)
-- 绑定事件(用于子类重写)
function WeekCardPanel:BindEvent()
Util.AddClick(self.helpBtn, function()
local pos = self.helpBtn.transform.localPosition
@ -71,17 +71,17 @@ function WeekCardPanel:BindEvent()
end)
end
--添加事件监听(用于子类重写)
-- 添加事件监听(用于子类重写)
function WeekCardPanel:AddListener()
Game.GlobalEvent:AddEvent(GameEvent.WeekCard.OnWeekCardUpdate, self.RefreshShow, self)
end
--移除事件监听(用于子类重写)
-- 移除事件监听(用于子类重写)
function WeekCardPanel:RemoveListener()
Game.GlobalEvent:RemoveEvent(GameEvent.WeekCard.OnWeekCardUpdate, self.RefreshShow, self)
end
--界面打开时调用(用于子类重写)
-- 界面打开时调用(用于子类重写)
function WeekCardPanel:OnOpen(args)
-- self.actConfig = _activityConfig
-- self.pageIndex = _index
@ -96,7 +96,7 @@ end
local allcards = {}
local curKey = 0
local curIndex = 0
--local activityId=0
-- local activityId=0
local endTime = 0
function WeekCardPanel:OnShow()
self.gameObject:SetActive(true)
@ -109,7 +109,7 @@ function WeekCardPanel:OnShow()
endTime = id.endTime
self.timeTxt.text = "活动时间:" .. TimeStampToDateStr6(id.startTime) .. "" .. TimeStampToDateStr6(id.endTime)
weekcardR = ConfigManager.GetConfigDataByKey(ConfigName.WeekcardRotationConfig, "GlobalActivity", id.activityId)
--weekcardR=ConfigManager.GetConfigData(ConfigName.WeekcardRotationConfig,1)
-- weekcardR=ConfigManager.GetConfigData(ConfigName.WeekcardRotationConfig,1)
local cardTypes = {}
for i = 1, #weekcardR.WeekcardType do
local id = weekcardR.WeekcardType[i][3]
@ -117,7 +117,7 @@ function WeekCardPanel:OnShow()
local max = weekcardR.WeekcardType[i][2]
local type = _WeekcardConfig[id].Type
local data = WeekCardManager.GetWeekCardData(id)
--已经购买
-- 已经购买
if data then
if allcards[type] == nil then
allcards[type] = {}
@ -125,17 +125,17 @@ function WeekCardPanel:OnShow()
table.insert(allcards[type], _WeekcardConfig[id])
table.insert(cardTypes, _WeekcardConfig[id].WeekcardType)
else
if PlayerManager.level >= min and PlayerManager.level <= max and not cardTypes[_WeekcardConfig[id].WeekcardType] then
if PlayerManager.level >= min and PlayerManager.level <= max and
not cardTypes[_WeekcardConfig[id].WeekcardType] then
if allcards[type] == nil then
allcards[type] = {}
end
table.insert(allcards[type], _WeekcardConfig[id])
end
end
--table.insert(allcards,weekcardR.WeekcardType[i][3])
-- table.insert(allcards,weekcardR.WeekcardType[i][3])
end
for i = 1, 5 do
self.tabs[i]:SetActive(false)
end
@ -168,7 +168,7 @@ function WeekCardPanel:OnShow()
end
function WeekCardPanel:CheckTabRed()
--检测页签红点
-- 检测页签红点
local num = 0
for key, value in pairs(allcards) do
num = num + 1
@ -196,7 +196,7 @@ function WeekCardPanel:RefreshShow()
self:SetCardWind(curKey)
end
--设置周卡界面
-- 设置周卡界面
function WeekCardPanel:SetCardWind(key)
curkey = key
if allcards[curkey] then
@ -220,14 +220,14 @@ function WeekCardPanel:SetCardWind(key)
Util.GetGameObject(self.tabs[aaa], "Text"):GetComponent("Text").text = "传奇周卡"
end
]]
for i = 1, #allcards[curkey] do
self:ShowCardInfo(i, allcards[curkey][i])
end
end
end
--显示周卡信息
-- 显示周卡信息
function WeekCardPanel:ShowCardInfo(index, config)
local pre = self.cardPres[index]
if not pre then
@ -245,7 +245,7 @@ function WeekCardPanel:ShowCardInfo(index, config)
pre.btnImg.sprite = self.spLoader:LoadSprite("X1_shouzha_yeqianxuanzhong_01")
pre.nameBg.sprite = self.spLoader:LoadSprite("UI_hz_zhonghe01_64")
else
pre.name.text = config.Name --"豪华"
pre.name.text = config.Name -- "豪华"
pre.bg.sprite = self.spLoader:LoadSprite("X1_chongzhi_zuanshidiban")
pre.btnImg.sprite = self.spLoader:LoadSprite("X1_shouzha_yeqianxuanzhong_03")
pre.nameBg.sprite = self.spLoader:LoadSprite("UI_hz_zhonghe01_64")
@ -259,7 +259,7 @@ function WeekCardPanel:ShowCardInfo(index, config)
-- pre.rewards
-- weekReward
local allNum = 0
local leijiNum = 0
-- local leijiNum = 0
local name = ""
local icon = ""
local oneNum = 0
@ -276,8 +276,8 @@ function WeekCardPanel:ShowCardInfo(index, config)
oneNum = num
icon = GetResourcePath(_ItemConfig[id].ResourceID)
itemId = id
pre.rewards[i]:GetComponent("Image").sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(
_ItemConfig[id].Quantity))
pre.rewards[i]:GetComponent("Image").sprite =
self.spLoader:LoadSprite(GetQuantityImageByquality(_ItemConfig[id].Quantity))
local icon1 = Util.GetGameObject(pre.rewards[i], "Image"):GetComponent("Image")
icon1.sprite = self.spLoader:LoadSprite(icon)
local stateTxt = Util.GetGameObject(pre.rewards[i], "Text"):GetComponent("Text")
@ -288,7 +288,7 @@ function WeekCardPanel:ShowCardInfo(index, config)
numTxt.text = num
end
if leijiDayNum >= config.BaseRewardID[i][1] then
leijiNum = leijiNum + num
-- leijiNum = leijiNum + num
end
allNum = allNum + num
end
@ -317,14 +317,14 @@ function WeekCardPanel:ShowCardInfo(index, config)
getNum = getNum + 1
end
end
--local residueTimeNum = endTime - GetTimeStamp()
--local dayNum = math.floor(residueTimeNum / (24 * 3600))
-- local residueTimeNum = endTime - GetTimeStamp()
-- local dayNum = math.floor(residueTimeNum / (24 * 3600))
pre.timeTxt.text = "(剩余" .. dayNum .. "天)"
if dayNum == 0 then
pre.timeTxt.gameObject:SetActive(false)
else
pre.timeTxt.gameObject:SetActive(true)
end
if getNum > 0 then
-- 领取奖励
@ -333,7 +333,7 @@ function WeekCardPanel:ShowCardInfo(index, config)
Util.SetGray(pre.btn, false)
Util.AddOnceClick(pre.btn, function()
local id = ActivityGiftManager.GetActivityTypeInfo(102)
--LogError("cardid=="..data.id.." id=="..id.activityId)
-- LogError("cardid=="..data.id.." id=="..id.activityId)
WeekCardManager.RequestGetWeekCardReward(data.id, id.activityId, function()
-- 刷新显示
self:RefreshShow()
@ -353,17 +353,21 @@ function WeekCardPanel:ShowCardInfo(index, config)
-- 购买周卡
pre.timeTxt.gameObject:SetActive(false)
pre.lideTxt.gameObject:SetActive(true)
pre.lideTxt.text = "<color=#382600>激活立得</color><color=#C72F2B>"..name.."*"..PrintWanNum2(leijiNum).."</color>"
local id = rechargeCfg.RewardShow[1][1]
local num = rechargeCfg.RewardShow[1][2]
local _name = _ItemConfig[id].Name
pre.lideTxt.text = "<color=#382600>激活立得</color><color=#C72F2B>" .. _name .. "*" .. PrintWanNum2(num) ..
"</color>"
pre.btnText.text = MoneyUtil.GetMoneyUnitNameWithMoney(rechargeCfg.Price)
pre.red:SetActive(false)
Util.SetGray(pre.btn, false)
Util.AddOnceClick(pre.btn, function()
PayManager.Pay(config.RechargeId, function(id)
-- 前端修改购买状态
--data.isBuy = true
--WeekCardManager.UpdateWeekCardData(data)
-- data.isBuy = true
-- WeekCardManager.UpdateWeekCardData(data)
-- 刷新显示
--self:SetCardWind(curKey)
-- self:SetCardWind(curKey)
end)
end)
end
@ -450,14 +454,14 @@ function WeekCardPanel:SetCardShow(index, data)
end
end
--界面关闭时调用(用于子类重写)
-- 界面关闭时调用(用于子类重写)
function WeekCardPanel:OnClose()
--CheckRedPointStatus(RedPointType.WeekCard)
-- CheckRedPointStatus(RedPointType.WeekCard)
CheckRedPointStatus(RedPointType.WeekCardOpen)
CheckRedPointStatus(RedPointType.WeekCardReward)
end
--界面销毁时调用(用于子类重写)
-- 界面销毁时调用(用于子类重写)
function WeekCardPanel:OnDestroy()
self.spLoader:Destroy()
self.cardPres = {}