[qijie]button
parent
bf82ae5d9e
commit
c131aa96b4
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@ -1664,7 +1664,6 @@ GameObject:
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@ -1728,35 +1727,6 @@ MonoBehaviour:
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targetObj: {fileID: 5872294087121906900}
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@ -3167,6 +3137,7 @@ GameObject:
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m_Layer: 0
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m_Name: lastBtn
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m_TagString: Untagged
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@ -3264,6 +3235,35 @@ Animator:
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m_HasTransformHierarchy: 1
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isInit: 1
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changeV3: {x: 0, y: 0, z: 0}
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changeFloat: 1
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delay: 0
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curveType: 1
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sequeueType: 1
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loop: 9999
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loopType: 1
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targetObj: {fileID: 1286930496005008643}
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isPlayAudio: 1
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isPlayOnOpen: 1
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--- !u!1 &6637538757221109800
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GameObject:
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m_ObjectHideFlags: 0
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@ -4651,6 +4651,7 @@ GameObject:
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- component: {fileID: 2134566851992163499}
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- component: {fileID: 5576907499012313130}
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- component: {fileID: 7433405758095042398}
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- component: {fileID: 3234496415948374011}
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m_Layer: 0
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m_Name: nextBtn
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m_TagString: Untagged
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@ -4748,6 +4749,35 @@ Animator:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &3234496415948374011
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m_PrefabAsset: {fileID: 0}
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changeType: 6
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sequeueType: 1
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loop: 9999
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targetObj: {fileID: 8409172568512909101}
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isPlayAudio: 1
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isPlayOnOpen: 1
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--- !u!1 &8900825050447244874
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GameObject:
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m_ObjectHideFlags: 0
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@ -4997,7 +5027,6 @@ GameObject:
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- component: {fileID: 2459407988660990100}
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- component: {fileID: 8786575881099261425}
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- component: {fileID: 5112931101949525541}
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m_Layer: 0
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m_Name: Image
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m_TagString: Untagged
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@ -5061,32 +5090,3 @@ MonoBehaviour:
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m_FillClockwise: 1
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m_FillOrigin: 0
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--- !u!114 &7765054341441047396
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changeV3: {x: 0, y: 0, z: 0}
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targetObj: {fileID: 2459407988660990100}
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isPlayAudio: 1
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isHaveCloseBtn: 0
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isPlayOnOpen: 1
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