【sdk】修复sdk无法登录的问题,修改支付时的透传参数
parent
c2961f8f2d
commit
c1ebbaa0b2
|
@ -58,9 +58,9 @@ function this.Initialize()
|
|||
if isRegister then
|
||||
-- 触发创建账户的事件
|
||||
this.TrackCreateAccount()
|
||||
-- 发送登录成功事件
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.LoginSuccess.OnLoginSuccess,result[1])
|
||||
end
|
||||
-- 发送登录成功事件
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.LoginSuccess.OnLoginSuccess,result[1])
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
--[[
|
||||
--[[
|
||||
* @ClassName PayManager
|
||||
* @Description 支付管理系统
|
||||
* @Date 2019/6/25 20:14
|
||||
|
@ -126,7 +126,7 @@ function this.RequestPay(context)
|
|||
params.guildID = PlayerManager.familyId
|
||||
-- 其他
|
||||
params.payNotifyUrl = ""
|
||||
params.extension = tostring(context.Id)--string.format("%s_%s_%s", PlayerManager.uid, context.Id, VersionManager:GetVersionInfo("subChannel"))--tostring(context.Id)
|
||||
params.extension = tostring(PlayerManager.uid).."_"..tostring(context.Id)--string.format("%s_%s_%s", PlayerManager.uid, context.Id, VersionManager:GetVersionInfo("subChannel"))--tostring(context.Id)
|
||||
--string.format("%s_%s_%s_%s_%s_%s",
|
||||
-- AppConst.OpenId,context.Id,context.Price,PlayerManager.uid,
|
||||
-- PlayerManager.serverInfo.server_id,PlayerManager.serverInfo.name)
|
||||
|
|
Loading…
Reference in New Issue