变身卡无法升星修改,法宝超过10级显示修改
parent
073d87eda7
commit
c32b71d3fc
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@ -1532,8 +1532,8 @@ Language = {
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[11531] = GetLanguageStrById("徐风细清辉,明日望君归"),
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[11532] = GetLanguageStrById("%s【+%s激活】"),
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[11533] = GetLanguageStrById("已激活"),
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[11534] = GetLanguageStrById("<color=#D89623><size=40>【+%s激活】</size></color>\n %s%s%s"),
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[11535] = GetLanguageStrById("<color=#D89623><size=40>【+%s激活】</size></color>\n%s%s"),
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[11534] = GetLanguageStrById("<color=#66FF00><size=40>【+%s激活】</size></color>\n %s%s"),
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[11535] = GetLanguageStrById("<color=#D89623><size=40>【+%s激活】</size></color>\n %s%s"),
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[11536] = GetLanguageStrById("<color=#D89623><size=40>[特性]</size></color>"),
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[11537] = GetLanguageStrById("是否消耗<color=#0BE102>%s</color>%s购买一次挑战次数?"),
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[11538] = GetLanguageStrById("装备出售"),
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@ -9,7 +9,7 @@ local curLevel
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local PropertyConfig = ConfigManager.GetConfig(ConfigName.PropertyConfig)
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local curSelectMat={}
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local starConfig=nil
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local costEnough=false
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local costEnough=true
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function this:InitComponent()
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this.spLoader = SpriteLoader.New()
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this.mask = Util.GetGameObject(self.gameObject, "mask")
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@ -156,7 +156,7 @@ function this.Show()
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for n=1,#dowerData do
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if dowerData[n].Level<=50 then
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if curLv>=dowerData[n].Level then
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strTable[n]= string.format( Language[11534], "<color=#66FF00>",dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"</color>\n")
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strTable[n]= string.format( Language[11534], dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"\n")
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else
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strTable[n]=string.format( Language[11535],dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"\n")
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end
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@ -263,9 +263,9 @@ function this.OnShowHeroAndTalisman()
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for n=1,#dowerData do
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if dowerData[n].Level<=maxLv then
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if curLv>=dowerData[n].Level then --如果已激活 显示绿色
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strTable[n]= string.format( Language[11534], "<color=#66FF00>",dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"</color>\n")
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strTable[n]= string.format(Language[11534], dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"\n")
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else --否则就正常显示
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strTable[n]=string.format( Language[11535], dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"\n")
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strTable[n]=string.format(Language[11535], dowerData[n].Level,GetLanguageStrById(passiveSkillConfig[dowerData[n].OpenSkillRules[1]].Desc),"\n")
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end
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if dowerData[n].Level==30 or dowerData[n].Level==50 then --特性显示
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strTable[n]=string.gsub(strTable[n],"·","")
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@ -276,6 +276,7 @@ function this.OnShowHeroAndTalisman()
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end
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local str=string.sub(table.concat(strTable),1,-2)--将表里字符串拼接 --去除最后\n
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LogError("str====="..str)
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this.dowerText.text=str
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end
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function this.RefrehsHeroAndTalisman()
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