连续礼包显示修改

dev_chengFeng
wangzhenxing 2023-01-17 10:31:25 +08:00
parent c31676ff43
commit c57bb588c7
2 changed files with 4 additions and 4 deletions

View File

@ -339,13 +339,13 @@ MonoBehaviour:
m_Padding:
m_Left: 30
m_Right: 0
m_Top: 0
m_Top: 30
m_Bottom: 0
m_ChildAlignment: 3
m_StartCorner: 0
m_StartAxis: 0
m_CellSize: {x: 150, y: 150}
m_Spacing: {x: 0, y: 0}
m_Spacing: {x: -25, y: 0}
m_Constraint: 2
m_ConstraintCount: 1
--- !u!222 &3538770538659127874
@ -2711,7 +2711,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 91, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2545760152514230900

View File

@ -137,7 +137,7 @@ function ContinuePackagePanel:ShowSingleHero(go,data,index)
if not self.itemViewList[go][i] then
self.itemViewList[go][i] = SubUIManager.Open(SubUIConfig.ItemView, grid.transform)
end
self.itemViewList[go][i]:OnOpen(false, rewardData, 0.9,false,false,false,self.sortingOrder)
self.itemViewList[go][i]:OnOpen(false, rewardData, 0.75,false,false,false,self.sortingOrder)
self.itemViewList[go][i].gameObject:SetActive(true)
end