diff --git a/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua b/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua index 426d05b0d1..7df512ac18 100644 --- a/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua +++ b/Assets/ManagedResources/~Lua/Modules/Setting/SettingPlayerRide.lua @@ -96,7 +96,8 @@ function this.ShowRideInfo(go,data) local PlayerHeadIconConfig = data LogBlue("PlayerHeadIconConfig "..PlayerHeadIconConfig.Id) local itemConFig = ConfigManager.GetConfigData(ConfigName.ItemConfig,PlayerHeadIconConfig.ItemId) - Util.GetGameObject(go, "iconMask/icon"):GetComponent("Image").sprite = Util.LoadSprite(GetResourcePath(itemConFig.ResourceID)) + local PlayerRoleConFig = ConfigManager.GetConfigData(ConfigName.PlayerRole,PlayerHeadIconConfig.ItemId) + Util.GetGameObject(go, "iconMask/icon"):GetComponent("Image").sprite = Util.LoadSprite(GetResourcePath(PlayerRoleConFig.LargeIcon)) Util.GetGameObject(go, "noGetImage/noGetImage/Text"):GetComponent("Text").text = "暂未解锁" Util.GetGameObject(go, "GetImage/GetImage/Text"):GetComponent("Text").text = "使用中" local noGetImage = Util.GetGameObject(go, "noGetImage") diff --git a/Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoMapPanel.lua index 09a6891338..98d61f1bd2 100644 --- a/Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/XiaoYao/XiaoYaoMapPanel.lua @@ -459,7 +459,7 @@ function this.LoadTT() this.liveNode:OnClose() end this.liveNode = PlayerLiveView:New(this.TT,1) - this.liveNode:OnOpen(GetPlayerRoleSingleConFig().Scale7,Vector3.New(0,0,0),WALK_DIR.IDLE_FRONT) + this.liveNode:OnOpen(GetPlayerRoleSingleConFig().Scale13,Vector3.New(0,-30,0),WALK_DIR.IDLE_FRONT) end --设置跑图角色方向 function this.SetTTDirection()