【资源】修复玉帝皮肤技能显示错误
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@ -115,4 +115,4 @@ Material:
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- _Scrolls: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
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- _Tiling: {r: 2, g: 2, b: 2, a: 1}
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- _TintColor: {r: 0.83137256, g: 0.6604635, b: 0.6, a: 1}
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- _TintColor: {r: 0.6105014, g: 0.6, b: 0.83137256, a: 1}
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@ -8,22 +8,22 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: keji_14_mat
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m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3001
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: c396158f7c3958346b75c109223fb5ad, type: 3}
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m_Texture: {fileID: 2800000, guid: 02814b2dc67e04144b3f3a0a4417c2bb, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _InvFade: 1
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m_Colors:
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- _TintColor: {r: 1, g: 1, b: 1, a: 0.5}
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- _TintColor: {r: 0, g: 0, b: 0, a: 0.2509804}
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@ -6,7 +6,7 @@ TextureImporter:
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serializedVersion: 9
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 1
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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@ -48,10 +48,10 @@ TextureImporter:
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaUsage: 2
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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maxTextureSizeSet: 0
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@ -69,6 +69,17 @@ TextureImporter:
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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@ -6,7 +6,7 @@ TextureImporter:
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serializedVersion: 9
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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enableMipMap: 1
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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@ -48,10 +48,10 @@ TextureImporter:
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaUsage: 2
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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maxTextureSizeSet: 0
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@ -69,6 +69,17 @@ TextureImporter:
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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