【资源】修复玉帝皮肤技能显示错误

dev_chengFeng
gaoxin 2021-06-22 20:58:52 +08:00
parent aec9b12ab2
commit c60fe0c7c6
4 changed files with 35 additions and 13 deletions

View File

@ -115,4 +115,4 @@ Material:
- _Scrolls: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
- _Tiling: {r: 2, g: 2, b: 2, a: 1}
- _TintColor: {r: 0.83137256, g: 0.6604635, b: 0.6, a: 1}
- _TintColor: {r: 0.6105014, g: 0.6, b: 0.83137256, a: 1}

View File

@ -8,22 +8,22 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: keji_14_mat
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: c396158f7c3958346b75c109223fb5ad, type: 3}
m_Texture: {fileID: 2800000, guid: 02814b2dc67e04144b3f3a0a4417c2bb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _InvFade: 1
m_Colors:
- _TintColor: {r: 1, g: 1, b: 1, a: 0.5}
- _TintColor: {r: 0, g: 0, b: 0, a: 0.2509804}

View File

@ -6,7 +6,7 @@ TextureImporter:
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
@ -48,10 +48,10 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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@ -69,6 +69,17 @@ TextureImporter:
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View File

@ -6,7 +6,7 @@ TextureImporter:
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
@ -48,10 +48,10 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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alphaUsage: 1
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alphaIsTransparency: 0
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textureType: 8
textureType: 0
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singleChannelComponent: 0
maxTextureSizeSet: 0
@ -69,6 +69,17 @@ TextureImporter:
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overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []