diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 5c425f5c30..aba3d51179 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -29,10 +29,10 @@ local SKIP_STATE = { } local UpdateBtnGMFunc = { [-1] = function() - local isUnlock, tip = BattleManager.IsUnlockBattlePass() - if not isUnlock then - return SKIP_STATE.LOCK, tip - end + -- local isUnlock, tip = BattleManager.IsUnlockBattlePass() + -- if not isUnlock then + -- return SKIP_STATE.LOCK, tip + -- end return SKIP_STATE.UNLOCK end, [BATTLE_TYPE.BACK]= function()