From c680ea094023581427bf2d5ff8bce31c819a7d44 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Mon, 13 Dec 2021 17:17:51 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E8=B7=B3=E8=BF=87?= =?UTF-8?q?=E3=80=91=E8=B7=B3=E8=BF=87=E9=99=90=E5=88=B6=E5=8F=AA=E5=AF=B9?= =?UTF-8?q?=E5=85=B3=E5=8D=A1=E6=88=98=E6=96=97=E7=94=9F=E6=95=88?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/View/BattlePanel.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 5c425f5c30..aba3d51179 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -29,10 +29,10 @@ local SKIP_STATE = { } local UpdateBtnGMFunc = { [-1] = function() - local isUnlock, tip = BattleManager.IsUnlockBattlePass() - if not isUnlock then - return SKIP_STATE.LOCK, tip - end + -- local isUnlock, tip = BattleManager.IsUnlockBattlePass() + -- if not isUnlock then + -- return SKIP_STATE.LOCK, tip + -- end return SKIP_STATE.UNLOCK end, [BATTLE_TYPE.BACK]= function()