宝物消耗震动修改
parent
83f2a96c34
commit
c6c11c9374
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@ -725,6 +725,50 @@ MonoBehaviour:
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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--- !u!1 &622393962982824584
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 5759551155482145231}
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- component: {fileID: 2415667602025158208}
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m_Layer: 5
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m_Name: costItemPre
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &5759551155482145231
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 622393962982824584}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: -7590.3, y: -314.07507}
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m_SizeDelta: {x: 150, y: 150}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2415667602025158208
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 622393962982824584}
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m_CullTransparentMesh: 0
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--- !u!1 &904155751624298721
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GameObject:
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m_ObjectHideFlags: 0
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@ -753,7 +797,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 4
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -791,7 +835,7 @@ RectTransform:
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- {fileID: 5304136016580012509}
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- {fileID: 7987669967423616727}
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 9
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m_RootOrder: 10
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -1777,7 +1821,7 @@ RectTransform:
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- {fileID: 1499697434375710272}
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- {fileID: 6677696287487751865}
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 10
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m_RootOrder: 11
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -1822,7 +1866,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 8
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m_RootOrder: 9
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -1898,6 +1942,7 @@ RectTransform:
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- {fileID: 2083538556740796198}
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- {fileID: 7708970020296267502}
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- {fileID: 1637966701065397349}
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- {fileID: 5759551155482145231}
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- {fileID: 3353385484946297119}
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- {fileID: 185713926109366426}
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- {fileID: 2877954084376210547}
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@ -2104,7 +2149,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 6
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -2185,7 +2230,7 @@ RectTransform:
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- {fileID: 8131619857262012692}
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- {fileID: 5076362339141073474}
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 5
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -2944,7 +2989,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 456.4, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 912.8, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &3795659575372293691
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@ -3087,7 +3132,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8601325964190918751}
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m_RootOrder: 7
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m_RootOrder: 8
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -25,6 +25,8 @@ function EquipTreasureStrongPopup:InitComponent()
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this.secondScroll=Util.GetGameObject(this.content,"secondScroll")
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this.properItemPre = Util.GetGameObject( this.secondScroll,"propertyPre")
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this.propertyGrid=Util.GetGameObject(this.secondScroll,"grid")
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this.costItemPre=Util.GetGameObject(this.content,"costItemPre")
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this.costPreList = {}
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this.costItemGrid=Util.GetGameObject(this.content,"costGrid")
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this.hintTxt=Util.GetGameObject(this.content,"hintTxt"):GetComponent("Text")
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this.btnGrid=Util.GetGameObject(this.content,"btnGrid")
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@ -395,8 +397,11 @@ function EquipTreasureStrongPopup:CostShow(items)
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if not items[i] then
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this.costItemPreList[i].gameObject:SetActive(false)
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else
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if not this.costPreList[i] then
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this.costPreList[i] = newObjToParent(this.costItemPre,this.costItemGrid)
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end
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if not this.costItemPreList[i] then
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this.costItemPreList[i] = SubUIManager.Open(SubUIConfig.ItemView,this.costItemGrid.transform)
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this.costItemPreList[i] = SubUIManager.Open(SubUIConfig.ItemView,this.costPreList[i].transform)
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end
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this.costItemPreList[i].gameObject:SetActive(true)
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if items[i].id==curEquipData.id then
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@ -494,6 +499,8 @@ function EquipTreasureStrongPopup:OnDestroy()
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SubUIManager.Close(this.costItemPreList[i])
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end
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this.costItemPreList = {}
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Util.ClearChild(this.costItemGrid.transform)
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this.costPreList = {}
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for k,v in pairs(this.treasureDatas) do
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SubUIManager.Close(v)
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end
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