灵兽提交
parent
2ad9c6cdeb
commit
c791399431
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -308.33, y: 1.59}
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m_AnchoredPosition: {x: -317.4299, y: 1.59}
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m_SizeDelta: {x: 236.61, y: 236.61}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6848838078056612284
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--- !u!222 &6848838078056612284
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@ -4585,6 +4585,9 @@ function this.PokemonFreeRequest(pokemonIds,chipId,chipNum, func)
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Network:SendMessageWithCallBack(MessageTypeProto_pb.POKEMON_FREE_REQUEST, MessageTypeProto_pb.POKEMON_FREE_RESPONSE, msg, function(buffer)
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Network:SendMessageWithCallBack(MessageTypeProto_pb.POKEMON_FREE_REQUEST, MessageTypeProto_pb.POKEMON_FREE_RESPONSE, msg, function(buffer)
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local data = buffer:DataByte()
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local data = buffer:DataByte()
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local msg = HeroInfoProto_pb.PokemonFreeResponse()
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local msg = HeroInfoProto_pb.PokemonFreeResponse()
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if func then
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func(msg)
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end
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end)
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end)
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end
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end
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--摇骰子请求
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--摇骰子请求
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@ -131,6 +131,7 @@ end
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function PokemonSingleResultPanel:UpdataPanelData(_heroData)
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function PokemonSingleResultPanel:UpdataPanelData(_heroData)
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--赋值展示界面数据
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--赋值展示界面数据
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-- local time2 = Timer.New(function ()
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-- local time2 = Timer.New(function ()
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heroStaticData = heroConfigData[_heroData.tempId]
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this.UI_Effect_appear:SetActive(false)
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this.UI_Effect_appear:SetActive(false)
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SoundManager.PlaySound(SoundConfig.Sound_Recruit3)
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SoundManager.PlaySound(SoundConfig.Sound_Recruit3)
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@ -139,7 +140,6 @@ function PokemonSingleResultPanel:UpdataPanelData(_heroData)
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heroStaticData, testLiveGO = nil, nil
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heroStaticData, testLiveGO = nil, nil
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end
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end
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heroStaticData = heroConfigData[_heroData.tempId]
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--不同星级开启不同特效
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--不同星级开启不同特效
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this.UI_Effect_choukaSSR:SetActive(true)
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this.UI_Effect_choukaSSR:SetActive(true)
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--TODO:动态加载立绘
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--TODO:动态加载立绘
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@ -191,6 +191,7 @@ function this.LongLvUpClick(oldLv)
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_isReqLvUp = false
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_isReqLvUp = false
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local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
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local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
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PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
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PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
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FormationManager.CheckHeroIdExist()
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end)
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end)
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end
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end
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--升级按钮点击事件处理
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--升级按钮点击事件处理
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@ -217,6 +218,7 @@ function this.LvUpClick(isSingleLvUp)
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this.ShowPokemonInfo()
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this.ShowPokemonInfo()
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local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
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local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
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PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
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PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
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FormationManager.CheckHeroIdExist()
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end)
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end)
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else
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else
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--前端先扣除材料
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--前端先扣除材料
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@ -189,6 +189,7 @@ function this.StarUpClick()
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this.OnShowData()
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this.OnShowData()
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local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
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local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
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PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
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PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
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FormationManager.CheckHeroIdExist()
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end)
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end)
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end
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end
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@ -135,6 +135,7 @@ function this.SingleItemDataShow(_go,_fetterData)
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PopupTipPanel.ShowTip(string.format("成功激活羁绊【%s】!",config.Name))
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PopupTipPanel.ShowTip(string.format("成功激活羁绊【%s】!",config.Name))
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PokemonManager.UpdatePokemonFetterDatas(_fetterData.id)
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PokemonManager.UpdatePokemonFetterDatas(_fetterData.id)
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this.ShowPokemonFetterData()
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this.ShowPokemonFetterData()
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FormationManager.CheckHeroIdExist()
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end)
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end)
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end)
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end)
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end
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end
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||||||
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|
|
||||||
|
|
@ -124,7 +124,7 @@ function this.SingPokemonChipDataShow(_go,_itemData)
|
||||||
if not this.ChipItemList[_go] then
|
if not this.ChipItemList[_go] then
|
||||||
this.ChipItemList[_go] = SubUIManager.Open(SubUIConfig.ItemView, Util.GetTransform(_go, "itemParent").transform)
|
this.ChipItemList[_go] = SubUIManager.Open(SubUIConfig.ItemView, Util.GetTransform(_go, "itemParent").transform)
|
||||||
end
|
end
|
||||||
this.ChipItemList[_go]:OnOpen(false, { _itemData.id, 0 }, 0.97)
|
this.ChipItemList[_go]:OnOpen(false, { _itemData.id, 0 }, 0.9)
|
||||||
this.ChipItemList[_go].gameObject:SetActive(true)
|
this.ChipItemList[_go].gameObject:SetActive(true)
|
||||||
|
|
||||||
Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text=_itemData.itemConfig.Name
|
Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text=_itemData.itemConfig.Name
|
||||||
|
|
|
||||||
|
|
@ -94,6 +94,7 @@ function this.SingleItemDataShow(_go,_itemData)
|
||||||
PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
|
PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
|
||||||
parent:ClosePanel()
|
parent:ClosePanel()
|
||||||
Game.GlobalEvent:DispatchEvent(GameEvent.Pokemon.PokemonUpZhenRefresh)
|
Game.GlobalEvent:DispatchEvent(GameEvent.Pokemon.PokemonUpZhenRefresh)
|
||||||
|
FormationManager.CheckHeroIdExist()
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
|
@ -118,6 +119,7 @@ function this.SingleItemDataShow(_go,_itemData)
|
||||||
PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
|
PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
|
||||||
parent:ClosePanel()
|
parent:ClosePanel()
|
||||||
Game.GlobalEvent:DispatchEvent(GameEvent.Pokemon.PokemonUpZhenRefresh)
|
Game.GlobalEvent:DispatchEvent(GameEvent.Pokemon.PokemonUpZhenRefresh)
|
||||||
|
FormationManager.CheckHeroIdExist()
|
||||||
end)
|
end)
|
||||||
-- local pokemonMainPanel = UIManager.GetOpenPanel(UIName.PokemonMainPanel)
|
-- local pokemonMainPanel = UIManager.GetOpenPanel(UIName.PokemonMainPanel)
|
||||||
-- if pokemonMainPanel then
|
-- if pokemonMainPanel then
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue