From c80968098cdd7fff1225441f0dec07e3e7e4b40a Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Sat, 27 Nov 2021 13:01:27 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=AB=8B=E7=BB=98=E6=9C=9D=E5=90=91?= =?UTF-8?q?=E3=80=91=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=E8=A3=85?= =?UTF-8?q?=E5=A4=87=E7=95=8C=E9=9D=A2=E7=AB=8B=E7=BB=98=E6=9C=9D=E5=90=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua index ce4ef6baaa..7c70ae6127 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua @@ -572,6 +572,7 @@ function this.ShowHeroEquip() SetHeroBg(this.spLoader, Util.GetGameObject(this.transform, "bg/heroInfo"),Util.GetGameObject(this.transform, "bg/heroInfo/bg"), curHeroData.star) this.heroLv.text = curHeroData.lv this.heroIcon.sprite = this.spLoader:LoadSprite(curHeroData.painting) + SetHEeroLiveToward(this.heroIcon,curHeroData.heroConfig.Toward) this.heroProIcon.sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(curHeroData.heroConfig.PropertyName)) local star,starType = curHeroData.GetStar(1) local starScale = -10