diff --git a/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua b/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua index 32811e0c1a..f3139b11d8 100644 --- a/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua @@ -441,7 +441,7 @@ end -- 上阵位置解锁条件 function this.UnLockCondition(index) local tip = Language[11151] - local formatData = GetLanguageStrById(gameSetConfig[1].HeroLocation) + local formatData = gameSetConfig[1].HeroLocation local judgeType = formatData[index][1] local value = formatData[index][2] if judgeType == 1 then -- 关卡判断 @@ -459,7 +459,7 @@ function this.NextArmCondition() if nextIndex >= this.MaxArmyNum() then nextIndex = this.MaxArmyNum() end - local formatData = GetLanguageStrById(gameSetConfig[1].HeroLocation) + local formatData = gameSetConfig[1].HeroLocation local judgeType = formatData[nextIndex][1] local value = formatData[nextIndex][2] local nextTip = Language[11153]