From c889e67a43522e24019cbe4e811ac8b5acfcc781 Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Mon, 4 Sep 2023 16:57:01 +0800 Subject: [PATCH] =?UTF-8?q?=E8=8B=B1=E9=9B=84=E5=B1=9E=E6=80=A7=E8=AF=A6?= =?UTF-8?q?=E6=83=85=E7=95=8C=E9=9D=A2=E5=8E=BB=E9=99=A4=E5=B7=A5=E4=BC=9A?= =?UTF-8?q?=E6=8A=80=E8=83=BD=E8=B7=B3=E8=BD=AC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/RoleInfo/RoleProInfoPopup.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua index 96fae77431..50d9d31abd 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleProInfoPopup.lua @@ -79,6 +79,7 @@ function RoleProInfoPopup:InitComponent() -- 公会数据节点 this.guildPre = newObjToParent(this.proPre2, this.thirdlyGrid) this.jumpBtn = Util.GetGameObject(this.guildPre, "jumpBtn") + this.jumpBtn:SetActive(false) this.guildProName = Util.GetGameObject(this.guildPre, "proName"):GetComponent("Text") this.guildProValue = Util.GetGameObject(this.guildPre, "proVale"):GetComponent("Text") @@ -129,7 +130,7 @@ function RoleProInfoPopup:OnOpen(_allAddProVal,_configData,_isShowGuild,_guildSk this.guildProName.text = Language[11061]..GuildSkillType[_configData.Profession] this.guildProValue.text = allLv -- 跳转按钮如果设置的公会技能等级,说明是别人,就不显示跳转 - this.jumpBtn:SetActive(_guildSkill == nil) + this.jumpBtn:SetActive(false) end if not this.specialPro then