From c895652ef1c616fb48fd153d734a76a89b3b4470 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Thu, 23 Dec 2021 15:18:44 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=E8=A2=AB?= =?UTF-8?q?=E5=8A=A8412=20=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index b9b22e6c83..1e71e61659 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -10622,7 +10622,7 @@ local passivityList = { end PassiveManager.passiveCountList[role.camp][id] = 1 local RoleVanish=function(deader) - BattleLogic.WaitForTrigger(2,function() + --BattleLogic.WaitForTrigger(2,function() if deader.camp~=role.camp then return end @@ -10648,7 +10648,7 @@ local passivityList = { rTime=rTime+1 end end) - end) + -- end) end --即使被放逐也会同样生效 BattleLogic.Event:AddEvent(BattleEventName.RoleRealDead,RoleVanish)