【编队优化】公会副本增加一键
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188dc707a9
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c8aa6b5971
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@ -17,7 +17,12 @@ function this.GetFormationIndex()
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return FormationTypeDef.GUILD_TRANSCRIPT
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end
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--- btn1点击回调事件
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function this.On_Btn1_Click()
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this.root.SetOneKeyGo()
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end
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function this.On_Btn2_Click()
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if not hadClick then
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hadClick = true
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if this.root.order>=1 then
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@ -35,26 +40,16 @@ function this.On_Btn1_Click()
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hadClick = false
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return
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end
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-- 战斗力判断
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-- GetCurNodeInfo = ExpeditionManager.GetCurNodeInfo()
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--if this.root.formationPower >= this.nodeData.bossTeaminfo.totalForce then
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this.StartFight()
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--else
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-- MsgPanel.ShowTwo("当前队伍战力小于推荐战力,战斗可能会有失败风险。确定是否要继续战斗?", function()
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-- hadClick = false
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-- end, function()
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-- this.StartFight()
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-- end, "取消", "确定"
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-- )
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--end
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this.StartFight()
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end
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end
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-- 初始化界面显示
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function this.InitView()
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this.root.btn_1:SetActive(true)
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this.root.btn_1_lab.text = Language[10708]
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this.root.btn_1_lab.text = Language[10743]
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this.root.btn_2:SetActive(true)
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this.root.btn_2_lab.text = Language[10708]
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MapManager.isCarbonEnter = false
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this.root.formTip:SetActive(false)
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local costTip = this.root.costTip
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