【至尊豪礼】提交

dev_chengFeng
ZhangBiao 2021-04-14 17:20:55 +08:00
parent c686791e73
commit c8cd41670b
6 changed files with 1104 additions and 330 deletions

View File

@ -1139,6 +1139,8 @@ ActivityTypeDef = {
NiuQi = 62,--牛气冲天
FuXingGaoZhao = 63,--福星高照
FifteenDayGift = 64,--十五日登陆
ZhiZunHaoLi6 = 65, --至尊豪礼6元档
ZhiZunHaoLi30 = 66, --至尊豪礼30元档
--主题活动
ShengXingYouLi=50,--升星有礼(指定猎妖师进阶)

View File

@ -640,7 +640,7 @@ function this:OnOpen()
end
function this.CreatActivity()
for k,v in ipairs(activitys) do
for k,v in ipairs(activitys) do
if not activityTabs[k] then
activityTabs[k] = {}
activityTabs[k].go = newObjToParent(this.activityTabPrefab,this.RightUp)
@ -726,6 +726,8 @@ function this:TabBtnAction(id,actType,data)
UIManager.OpenPanel(UIName.NiuQiChongTianPanel)
elseif id == ActivityTypeDef.FuXingGaoZhao then
UIManager.OpenPanel(UIName.FuXingGaoZhaoPanel)
elseif id == ActivityTypeDef.ZhiZunHaoLi6 then
UIManager.OpenPanel(UIName.ZhiZunHaoLiPanel)
end
elseif actType == 2 then
if id == FUNCTION_OPEN_TYPE.SERVER_START_GIFT then

View File

@ -5,10 +5,18 @@ local sortingOrder = 0
--初始化组件(用于子类重写)
function ZhiZunHaoLiPanel:InitComponent()
self.mask = Util.GetGameObject(self.gameObject,"Mask")
self.panel = Util.GetGameObject(self.gameObject,"Panel")
self.Btns = Util.GetGameObject(self.panel,"BackBtns")
sortingOrder = 0
end
--绑定事件(用于子类重写)
function ZhiZunHaoLiPanel:BindEvent()
for i = 1, self.Btns.transform.childCount do
Util.AddClick(self.Btns.transform:GetChild(i-1).gameObject,function ()
self:ClosePanel()
end)
end
end
--添加事件监听(用于子类重写)