From c8ffd1e928698de2374cf778ac68d9e92ec297bc Mon Sep 17 00:00:00 2001 From: xiejun <467745540@qq.com> Date: Sat, 28 Oct 2023 17:40:31 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E4=BD=8D=E7=A7=BB=E5=88=A4?= =?UTF-8?q?=E6=96=AD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/View/Unit/SkillCaster.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua index a7a0ce3890..bc67a3a650 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua @@ -77,7 +77,7 @@ function SkillCaster:OnSkillCast(skill) -- elseif self.owner.SkillAttackDisplaceoffset then -- displaceoffset=self.owner.SkillAttackDisplaceoffset -- end - if skill.AttackDisplaceOffset then + if skill.AttackDisplaceOffset and tonumber(skill.AttackDisplaceOffset)~nil then displaceoffset=skill.AttackDisplaceOffset end self.owner.GameObject:SetActive(false)