From c9eb9c11deb1bda87e8982f5017d85d4d1ef7a51 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <1545929779@qq.com> Date: Fri, 10 May 2024 14:53:13 +0800 Subject: [PATCH] =?UTF-8?q?=E5=89=A7=E6=83=85=E8=B7=B3=E8=BF=87=E4=BF=AE?= =?UTF-8?q?=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua index 186ecd539f..6765f0ac52 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua @@ -1072,7 +1072,7 @@ end -- 是否解锁跳过功能 function this.IsUnlockBattlePass() -- return false - return PrivilegeManager.GetPrivilegeOpenStatus(PRIVILEGE_TYPE.SkipFight), "通关简单5-10或充值6元后解锁跳过" + return PrivilegeManager.GetPrivilegeOpenStatus(PRIVILEGE_TYPE.SkipFight), "通关简单2-10或充值6元后解锁跳过" end -- 战斗暂停控制