diff --git a/Assets/ManagedResources/~Lua/Modules/GodWeapon/GodWeaponListPanel_List.lua b/Assets/ManagedResources/~Lua/Modules/GodWeapon/GodWeaponListPanel_List.lua index e6aff583bd..d8e837091f 100644 --- a/Assets/ManagedResources/~Lua/Modules/GodWeapon/GodWeaponListPanel_List.lua +++ b/Assets/ManagedResources/~Lua/Modules/GodWeapon/GodWeaponListPanel_List.lua @@ -103,8 +103,8 @@ function this.OnClickTabBtn(_curIndex) this.ScrollParentView2:SetActive(true) pokemonChipList = BagManager.GetDataByItemType(ItemType.GodWeaponChip) this.PokemonChipDataSort(pokemonChipList) - if redPointList~=nil and redPointList[1]~=nil then - redPointList[1]:SetActive(GodWeaponManager.WeaponChipCompoundRedPoint()) + if redPointList~=nil and redPointList[2]~=nil then + redPointList[2]:SetActive(GodWeaponManager.WeaponChipCompoundRedPoint()) end for key, value in pairs(this.ChipItemList) do value.gameObject:SetActive(false)