From cadc61d3805c1bb41bb46d0553bf2cabea9efe31 Mon Sep 17 00:00:00 2001 From: vurtne14 Date: Thu, 16 Jan 2025 12:10:35 +0800 Subject: [PATCH] 1 --- .../GameInit/SLanguageMoreLanguageMgr.cs | 22 +++++++++---------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/Assets/Scripts/GameInit/SLanguageMoreLanguageMgr.cs b/Assets/Scripts/GameInit/SLanguageMoreLanguageMgr.cs index 1f009bf55b..451dd31435 100644 --- a/Assets/Scripts/GameInit/SLanguageMoreLanguageMgr.cs +++ b/Assets/Scripts/GameInit/SLanguageMoreLanguageMgr.cs @@ -158,17 +158,18 @@ namespace GameLogic if (!PlayerPrefs.HasKey("language")) { - if (Application.systemLanguage == SystemLanguage.Chinese || Application.systemLanguage == SystemLanguage.ChineseSimplified || Application.systemLanguage == SystemLanguage.ChineseTraditional) + //if (Application.systemLanguage == SystemLanguage.Chinese || Application.systemLanguage == SystemLanguage.ChineseSimplified || Application.systemLanguage == SystemLanguage.ChineseTraditional) + //{ + //PlayerPrefs.SetInt("language", 0); + //} + //else + if (Application.systemLanguage == SystemLanguage.Vietnamese) { PlayerPrefs.SetInt("language", 0); } - else if (Application.systemLanguage == SystemLanguage.Vietnamese) - { - PlayerPrefs.SetInt("language", 2); - } else if (Application.systemLanguage == SystemLanguage.Thai) { - PlayerPrefs.SetInt("language", 3); + PlayerPrefs.SetInt("language", 2); } else if (Application.systemLanguage == SystemLanguage.English) { @@ -192,11 +193,11 @@ namespace GameLogic { if (Application.systemLanguage == SystemLanguage.Vietnamese) { - PlayerPrefs.SetInt("language", 2); + PlayerPrefs.SetInt("language", 0); } else if (Application.systemLanguage == SystemLanguage.Thai) { - PlayerPrefs.SetInt("language", 3); + PlayerPrefs.SetInt("language", 2); } else if (Application.systemLanguage == SystemLanguage.English) { @@ -211,10 +212,9 @@ namespace GameLogic string languageStr = ""; switch (GetLanguageType()) { - case 0: languageStr = "中文"; break; + case 0: languageStr = "越南语"; break; case 1: languageStr = "英文"; break; - case 2: languageStr = "越南语"; break; - case 3: languageStr = "泰语"; break; + case 2: languageStr = "泰语"; break; } XDebug.Log.l("当前语言是:" + languageStr); }