diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua b/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua index 446e96b4d5..9372d3b26a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/SupremeHeroPopupNew.lua @@ -470,7 +470,6 @@ function this.RefreshItemData(index,missionId) this.RewardList[index].btnGet.gameObject:SetActive(false) for i = 1,#actData.mission do if actData.mission[i].missionId == missionId then - LogGreen("actData.mission[i].state:"..actData.mission[i].state.." this.money:"..this.money.." activityConfig[missionId].Values[1][1]:"..activityConfig[missionId].Values[1][1]) if actData.mission[i].state == 1 then this.RewardList[index].doneImg.gameObject:SetActive(true) this.RewardList[index].doneImg.sprite = this.spLoader:LoadSprite(idList[curPage][index].state3)