diff --git a/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua b/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua index 4e5956ca53..c424b3ff4b 100644 --- a/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua +++ b/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua @@ -165,12 +165,13 @@ function PlayerLiveView:OnShowLive() self.playerLiveSkeletonGraphic.AnimationState:SetAnimation(0, PLAYER_WALK_DIR.IDLE.animation, true) end end - else + elseif self.PlayerLiveViewData.spineName then self.playerLiveGo:SetActive(true) --local skinId = tonumber(tostring(self.PlayerLiveViewData.skin) .. tostring(self.PlayerLiveViewData.sex)) --皮肤 有男女之分 所以在id后加0 or 1 --local curPlayerRole = ConfigManager.GetConfigData(ConfigName.PlayerRole, skinId) local curArtResourcesConfig = ConfigManager.GetConfigData(ConfigName.ArtResourcesConfig, self.PlayerLiveViewData.spineName) + --local curLocalScale = Vector3.New(curArtResourcesConfig.Scale, curArtResourcesConfig.Scale, --curArtResourcesConfig.Scale) local curLocalScale = Vector3.New(0.012, 0.012, 0.012)