Merge branch 'TCX_LongZhu' of http://192.168.1.21:3000/root/miduo_client into TCX_LongZhu

SK_LongZhu
DESKTOP-RH64908\Administrator 2024-12-24 13:46:02 +08:00
commit cb406e19d9
36 changed files with 1240 additions and 300 deletions

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m_SizeDelta: {x: 122, y: 93}
m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
@ -20662,7 +20662,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 98207c6f45cca0b41aad6e74e9206b7a, type: 3}
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m_Type: 0
m_PreserveAspect: 0
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value: 0.5
objectReference: {fileID: 0}
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type: 3}
propertyPath: m_LocalScale.x
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.y
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.x
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
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type: 3}
propertyPath: m_LocalScale.y
value: 1.3
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value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.x
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.y
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
type: 3}
propertyPath: m_LocalScale.x
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
type: 3}
propertyPath: m_LocalScale.y
value: 1.3
@ -23068,22 +23068,22 @@ PrefabInstance:
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value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.x
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 2633696800274351096, guid: f2a080c2754e7d04d88cb25748aae343,
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.y
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.x
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 3949127358692396697, guid: f2a080c2754e7d04d88cb25748aae343,
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propertyPath: m_LocalScale.y
value: 1.3

View File

@ -21496,7 +21496,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 3f37d7ac984537748bf692eddc6b65c8, type: 3}
m_Sprite: {fileID: 21300000, guid: 7e9fa6b8ed46cca4ead85ccb949d0158, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -37176,7 +37176,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 3f37d7ac984537748bf692eddc6b65c8, type: 3}
m_Sprite: {fileID: 21300000, guid: 7e9fa6b8ed46cca4ead85ccb949d0158, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -60660,7 +60660,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 3f37d7ac984537748bf692eddc6b65c8, type: 3}
m_Sprite: {fileID: 21300000, guid: 7e9fa6b8ed46cca4ead85ccb949d0158, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -70944,7 +70944,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.620039, y: 6.6899853}
m_SizeDelta: {x: 138.13, y: 128.3}
m_SizeDelta: {x: 180, y: 146}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1773904924588040899
CanvasRenderer:
@ -70974,7 +70974,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: d2eff9e1ef9c15745986a5aa489eb10c, type: 3}
m_Sprite: {fileID: 21300000, guid: 436fb9337203a9449a5ca14d456c4165, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -91675,7 +91675,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.620039, y: 6.6899853}
m_SizeDelta: {x: 138.13, y: 128.3}
m_SizeDelta: {x: 180, y: 146}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7803915430508439107
CanvasRenderer:
@ -91705,7 +91705,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: d2eff9e1ef9c15745986a5aa489eb10c, type: 3}
m_Sprite: {fileID: 21300000, guid: 436fb9337203a9449a5ca14d456c4165, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -112194,7 +112194,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3.620039, y: 6.6899853}
m_SizeDelta: {x: 138.13, y: 128.3}
m_SizeDelta: {x: 180, y: 146}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &482040332067951098
CanvasRenderer:
@ -112224,7 +112224,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: d2eff9e1ef9c15745986a5aa489eb10c, type: 3}
m_Sprite: {fileID: 21300000, guid: 436fb9337203a9449a5ca14d456c4165, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -34,7 +34,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 1.3999023, y: 134.2002}
m_AnchoredPosition: {x: 1.3999023, y: 325.30017}
m_SizeDelta: {x: 306, y: 306}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222819546245374906
@ -5333,7 +5333,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 5.4000015, y: 14.9}
m_AnchoredPosition: {x: 5.4000015, y: 206}
m_SizeDelta: {x: 176, y: 43.81}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222781908028306566
@ -19811,7 +19811,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 132.5}
m_AnchoredPosition: {x: 0, y: 348}
m_SizeDelta: {x: 2000, y: 2000}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4675626288844680089
@ -24801,7 +24801,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 203}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95709127725795824
@ -34607,7 +34607,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -57.25}
m_AnchoredPosition: {x: 0, y: 34}
m_SizeDelta: {x: 800, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
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View File

@ -4925,7 +4925,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -268, y: -800}
m_SizeDelta: {x: 384, y: 112}
m_SizeDelta: {x: 384, y: 115}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222431369143994764
CanvasRenderer:
@ -4955,8 +4955,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: 8938c410d98136f4e9b081060e0025fd, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -5198,7 +5198,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 269.7, y: -800}
m_SizeDelta: {x: 384, y: 112}
m_SizeDelta: {x: 384, y: 115}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222842359123967808
CanvasRenderer:
@ -5228,8 +5228,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: 5ce4cf7c6a156d64ca117ce0caf6a53b, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
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View File

@ -20505,7 +20505,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -283, y: 273}
m_AnchoredPosition: {x: -283, y: 300}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95695320463298976
@ -25418,7 +25418,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -140.00002, y: -265}
m_AnchoredPosition: {x: -140.00002, y: -300}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95893059315465822
@ -25554,7 +25554,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 304, y: 273}
m_AnchoredPosition: {x: 304, y: 300}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95898727214963940
@ -59472,7 +59472,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 98}
m_AnchoredPosition: {x: 0, y: 29}
m_SizeDelta: {x: 2000, y: 2000}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &670265803275701683
@ -59720,7 +59720,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 138.00002, y: -265}
m_AnchoredPosition: {x: 138.00002, y: -300}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95449378859267736
@ -64700,7 +64700,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 3, y: 273}
m_AnchoredPosition: {x: 3, y: 300}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95521648172130220
@ -64756,7 +64756,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 138, y: 534.0001}
m_AnchoredPosition: {x: 138, y: 600}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95942069764728744
@ -98856,7 +98856,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 5e42198a8ff9727469697d1bfd10ec16, type: 3}
m_Sprite: {fileID: 21300000, guid: 4eb6bdcc8846059428859e94eb5a05ef, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -113461,7 +113461,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -105, y: 534}
m_AnchoredPosition: {x: -105, y: 600}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!95 &95702871535070054
@ -113518,7 +113518,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -430}
m_AnchoredPosition: {x: 0, y: -507}
m_SizeDelta: {x: 800, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222596596609853280
@ -134617,7 +134617,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1, y: 121}
m_AnchoredPosition: {x: -1, y: -9}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &94368185852272270
@ -134732,9 +134732,9 @@ RectTransform:
m_Father: {fileID: 4985255296929210884}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 212.11, y: -41.25}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 75, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
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@ -135230,9 +135230,9 @@ RectTransform:
m_Father: {fileID: 4985255296929210884}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 47.305, y: -41.25}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 94.61, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
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@ -135448,9 +135448,9 @@ RectTransform:
m_Father: {fileID: 4985255296929210884}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 134.61, y: -41.25}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 80, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3793665745798764377

View File

@ -97,13 +97,13 @@ Hero_Profession_Type = {
}
--品质框背景图片定义
QualityBgDef = {
[1] = "r_characterbg_gray",
[2] = "r_characterbg_green",
[3] = "r_characterbg_blue",
[4] = "r_characterbg_purple",
[5] = "r_characterbg_goden",
[6] = "r_characterbg_gules",
[7] = "t_tongyong_topkaung"
[1] = "UI_hz_beibao_pinjise_06_2",
[2] = "UI_hz_beibao_pinjise_lvse",
[3] = "UI_hz_beibao_pinjise_qingse",
[4] = "UI_hz_beibao_pinjise_zise",
[5] = "UI_hz_beibao_pinjise_chengse",
[6] = "UI_hz_beibao_pinjise_hongse",
[7] = "UI_hz_beibao_pinjise_huangse"
}
--Hero大卡前面遮罩
GetHeroCardQuantityImage = {
@ -1356,8 +1356,8 @@ NPCPosType = {
YaoHunFrame = {
--[6] = "r_tongyong_yaohunkuang002",
--[7] = "r_tongyong_yaohunkuang001",
[6] = "r_characterbg_gules",
[7] = "t_tongyong_topkaung",
[6] = "UI_hz_beibao_pinjise_hongse",
[7] = "UI_hz_beibao_pinjise_huangse",
}
--特权任务状态
VipTaskStatusDef = {

View File

@ -1180,19 +1180,19 @@ end
function GetBgByHeroNatural(id)
if id == 1 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif id == 2 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif id == 3 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif id == 4 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif id == 5 then
return "r_characterbg_gules"
return "UI_hz_beibao_pinjise_hongse"
elseif id == 6 then
return "t_tongyong_topkaung"
return "UI_hz_beibao_pinjise_huangse"
elseif id == 7 then
return "t_tongyong_topkaung"
return "UI_hz_beibao_pinjise_huangse"
end
end
@ -1217,25 +1217,25 @@ function GetQuantityImageByquality(quality,star)
return "UI_hz_beibao_pinjise_06_2"
end
-- if star == 1 then
-- return "r_characterbg_gray"
-- return "UI_hz_beibao_pinjise_06_2"
-- elseif star == 2 then
-- return "r_characterbg_green"
-- return "UI_hz_beibao_pinjise_lvse"
-- elseif star == 3 then
-- return "r_characterbg_blue"
-- return "UI_hz_beibao_pinjise_qingse"
-- elseif star == 4 then
-- return "r_characterbg_purple"
-- return "UI_hz_beibao_pinjise_zise"
-- elseif star == 5 then
-- return "r_characterbg_goden"
-- return "UI_hz_beibao_pinjise_chengse"
-- elseif star >= 6 and star <=10 then
-- return "r_characterbg_gules"
-- return "UI_hz_beibao_pinjise_hongse"
-- elseif star == 11 then
-- return "t_tongyong_topkaung"
-- return "UI_hz_beibao_pinjise_huangse"
-- end
else
if quality == 0 or quality == 1 then
@ -1256,25 +1256,25 @@ function GetQuantityImageByquality(quality,star)
return "UI_hz_beibao_pinjise_06_1"
end
-- if quality == 0 or quality == 1 then
-- return "r_characterbg_gray"
-- return "UI_hz_beibao_pinjise_06_2"
-- elseif quality == 2 then
-- return "r_characterbg_green"
-- return "UI_hz_beibao_pinjise_lvse"
-- elseif quality == 3 then
-- return "r_characterbg_blue"
-- return "UI_hz_beibao_pinjise_qingse"
-- elseif quality == 4 then
-- return "r_characterbg_purple"
-- return "UI_hz_beibao_pinjise_zise"
-- elseif quality == 5 then
-- return "r_characterbg_goden"
-- return "UI_hz_beibao_pinjise_chengse"
-- elseif quality == 6 then
-- return "r_characterbg_gules"
-- return "UI_hz_beibao_pinjise_hongse"
-- elseif quality == 7 then
-- return "t_tongyong_topkaung"
-- return "UI_hz_beibao_pinjise_huangse"
-- elseif quality >= 8 then
-- end
end
@ -1346,54 +1346,54 @@ end
function GetHeroQuantityImageByquality(quality,star)
if star and star>0 then--and star > 5
if star == 1 then
return "r_characterbg_gray"
return "UI_hz_beibao_pinjise_06_2"
elseif star == 2 then
return "r_characterbg_green"
return "UI_hz_beibao_pinjise_lvse"
elseif star == 3 then
return "r_characterbg_blue"
return "UI_hz_beibao_pinjise_qingse"
elseif star == 4 then
return "r_characterbg_purple"
return "UI_hz_beibao_pinjise_zise"
elseif star == 5 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif star >= 6 and star <=10 then
return "r_characterbg_gules"
return "UI_hz_beibao_pinjise_hongse"
elseif star == 11 then
return "t_tongyong_topkaung"
return "UI_hz_beibao_pinjise_huangse"
else
return "r_characterbg_lanjin"
return "UI_hz_beibao_pinjise_06_3"
end
else
if quality == 0 or quality == 1 then
return "r_characterbg_gray"
return "UI_hz_beibao_pinjise_06_2"
elseif quality == 2 then
return "r_characterbg_green"
return "UI_hz_beibao_pinjise_lvse"
elseif quality == 3 then
return "r_characterbg_blue"
return "UI_hz_beibao_pinjise_qingse"
elseif quality == 4 then
return "r_characterbg_purple"
return "UI_hz_beibao_pinjise_zise"
elseif quality == 5 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif quality == 6 then
return "r_characterbg_gules"
return "UI_hz_beibao_pinjise_hongse"
elseif quality >= 7 then
return "t_tongyong_topkaung"
return "UI_hz_beibao_pinjise_huangse"
end
end
end
function GetHeroQuantityImageByHeroNatural(quality)
if quality == 0 or quality == 1 then
return "r_characterbg_gray"
return "UI_hz_beibao_pinjise_06_2"
elseif quality == 2 then
return "r_characterbg_green"
return "UI_hz_beibao_pinjise_lvse"
elseif quality == 3 then
return "r_characterbg_blue"
return "UI_hz_beibao_pinjise_qingse"
elseif quality == 4 then
return "r_characterbg_goden"
return "UI_hz_beibao_pinjise_chengse"
elseif quality == 5 then
return "r_characterbg_gules"
return "UI_hz_beibao_pinjise_hongse"
elseif quality >= 6 then
return "t_tongyong_topkaung"
return "UI_hz_beibao_pinjise_huangse"
end
end

View File

@ -27,7 +27,7 @@ function this:InitComponent(gameObject)
for i = 1, 3 do
self.wishListObj[i] = Util.GetGameObject(gameObject,"wishList/hero ("..i..")")
self.bgObjlist[i] = Util.GetGameObject(gameObject,"Bg/bglist/obj"..i)
Util.GetGameObject(self.bgObjlist[i], "frame"):GetComponent("Image").sprite = self.spLoader:LoadSprite("r_characterbg_goden")
Util.GetGameObject(self.bgObjlist[i], "frame"):GetComponent("Image").sprite = self.spLoader:LoadSprite("UI_hz_beibao_duigoudi")
--心愿神将现在只显示一个
if i>1 then
self.wishListObj[i]:SetActive(false)

View File

@ -126,7 +126,7 @@ function this.SingleInfoDataShow(go,data)
for i = 1,6 do
curHeroGoList[i] = Util.GetGameObject(go, "Demons/heroPro ("..i..")")
Util.GetGameObject(curHeroGoList[i], "hero"):SetActive(false)
Util.GetGameObject(curHeroGoList[i], "frame"):GetComponent("Image").sprite = this.spLoader:LoadSprite("r_characterbg_gray")
Util.GetGameObject(curHeroGoList[i], "frame"):GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_beibao_pinjise_06_2")
end
-- --LogGreen(" #data.teamInfo ".. #data.teamInfo)
for i = 1, #data.teamInfo do

View File

@ -162,7 +162,7 @@ function this.SingleHeroDataShow(go,_heroData,_index)
-- icon.sprite = this.spLoader:LoadSprite(artResourcesConfig[heroData.Icon].Name)
-- proIcon.sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.PropertyName))
-- SetHeroStars(this.spLoader, starGrid, heroData.Star,1,nil,-15)
-- frame.sprite = this.spLoader:LoadSprite("t_tongyong_topkaung")
-- frame.sprite = this.spLoader:LoadSprite("UI_hz_beibao_pinjise_huangse")
-- numText.gameObject:SetActive(false)
-- else
name.text = SubString2(GetLanguageStrById(heroData.Name),8)

View File

@ -561,7 +561,7 @@ function this.UpdateEquipPosHeroData(_type, _equipData)
end
end)
this.equipMaterialsIcon:SetActive(false)
--this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_characterbg_goden")
--this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_beibao_pinjise_chengse")
Util.GetGameObject(this.equipMaterialsAddBtn, "add/add"):SetActive(true)
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite(_equipData.frame)
selectDeleteEquipData=nil
@ -605,7 +605,7 @@ function this.UpdateEquipPosHeroData(_type, _equipData)
UIManager.ClosePanel(UIName.WorkShopEquipReforgePreviewPanel)
end
this.isSelectEquip = 2
this.equipFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_characterbg_goden")
this.equipFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_beibao_pinjise_chengse")
this.equipIcon:SetActive(false)
Util.GetGameObject(this.equipAddBtn, "add/add"):SetActive(true)
--this.equipFrame=
@ -620,7 +620,7 @@ function this.UpdateEquipPosHeroData(_type, _equipData)
if selectEquipData ~=nil then
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite(selectEquipData.frame)
else
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_characterbg_goden")
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_beibao_pinjise_chengse")
end
Util.GetGameObject(this.equipMaterialsAddBtn, "add/add"):SetActive(true)
--this.equipMaterialsFrame=
@ -662,7 +662,7 @@ function this.UpdateEquipPosHeroData(_type, _equipData)
if selectEquipData ~=nil then
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite(selectEquipData.frame)
else
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_characterbg_goden")
this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite("UI_hz_beibao_pinjise_chengse")
end
Util.GetGameObject(this.equipMaterialsAddBtn, "add/add"):SetActive(true)
--this.equipMaterialsFrame:GetComponent("Image").sprite = this.spLoader:LoadSprite(selectEquipData.frame)