diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua index dc238f46a3..69750df62e 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua @@ -199,6 +199,7 @@ function HandBookRoleInfoLayout:OnShowHeroData(_starType,star,_lv) end for i = 1, len do + LogBlue("技能id:"..skillList[i].skillId) --and GetLanguageStrById(skillList[i].skillConfig.Name) if skillList[i] and skillList[i].skillConfig then local go = Util.GetGameObject(self.skillGrid,"sBg"..i) --self.skillGrid.transform:GetChild(i-1).gameObject