添加八日登陆红点

dev_chengFeng
yuanshuai 2022-07-21 13:43:03 +08:00
parent 6d9077d298
commit cd0d9bad9e
6 changed files with 117 additions and 1 deletions

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@ -1063,6 +1063,7 @@ RedPointType = {
PowerRiceGool = 7101,--战力目标
FestevalRed = 9501,
EightLoginReward=9502,--八日登陆红点
zhognzhichengcheng = 10096,
eastSeaFindGod = 98000,

View File

@ -597,6 +597,7 @@ function this.RefreshActivityRedPoint()
CheckRedPointStatus(RedPointType.chaozhifanli6)
CheckRedPointStatus(RedPointType.chaozhifanli30)
CheckRedPointStatus(RedPointType.chaozhifanli)
CheckRedPointStatus(RedPointType.EightLoginReward)
end
function this.GetContinuityRechargeRedPoint()
@ -1455,6 +1456,19 @@ function this.TreasureStoreSeason2RedCheck()
end
return false
end
--检测八日登陆红点
function this.CheckLoginRewardRedPoint()
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.EightDayGift) then
local rewardData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.EightDayGift)
local curDay = math.ceil((CalculateSecondsNowTo_N_OClock(0) + GetTimeStamp() - PlayerManager.userCreateTime)/86400)
for i = 1, #rewardData.mission do
if rewardData.mission[i].state==0 and i<=curDay then
return true
end
end
end
return false
end
function this.FestevalRedCheck()
local actData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.qiandaohaoli)

View File

@ -560,7 +560,8 @@ end
function this.RefreshOpenTips()
local tips = FightPointPassManager.GetCurLevelTips()
if tips then
this.OpenTips:SetActive(true)
---不显示该提示
this.OpenTips:SetActive(false)
this.OpenTipsTxt.text = tips
else
this.OpenTips:SetActive(false)

View File

@ -88,6 +88,7 @@ function this:InitComponent()
this.sgType=Util.GetGameObject(this.sgBtn,"sevenGift/type"):GetComponent("Text")
this.sgName=Util.GetGameObject(this.sgBtn,"sevenGift/name"):GetComponent("Text")
this.sgInfo=Util.GetGameObject(this.sgBtn,"sevenGift/info"):GetComponent("Text")
this.sgRedPoint=Util.GetGameObject(this.sgBtn,"sevenGift/redPoint")
this.sgEffect={}
for i = 1, 2 do
this.sgEffect[i]=Util.GetGameObject(this.sgBtn,"sevenGift/effect/effect"..i)
@ -751,6 +752,7 @@ function this.BindRedPoint()
BindRedPointObject(RedPointType.TaiChuMiJuan, this.taichumijuanRed)
BindRedPointObject(RedPointType.ExploreFunc, this.btnExploreRed)
BindRedPointObject(RedPointType.FestevalRed, this.FestevaBtnRed)
BindRedPointObject(RedPointType.EightLoginReward, this.sgRedPoint)
end
-- 绑定红点
function this.ClearRedPoint()
@ -778,6 +780,7 @@ function this.ClearRedPoint()
ClearRedPointObject(RedPointType.TaiChuMiJuan, this.taichumijuanRed)
ClearRedPointObject(RedPointType.ExploreFunc, this.btnExploreRed)
ClearRedPointObject(RedPointType.FestevalRed, this.FestevaBtnRed)
ClearRedPointObject(RedPointType.EightLoginReward, this.sgRedPoint)
end
--添加事件监听(用于子类重写)

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@ -673,6 +673,7 @@ function this.RegisterRedCheckFunc()
--家园
RPData:AddCheckFunc(RedPointType.HomeLand,HomeLandManager.CheckRedMain,FUNCTION_OPEN_TYPE.HOMELAND)
RPData:AddCheckFunc(RedPointType.FestevalRed,ActivityGiftManager.FestevalRedCheck)
RPData:AddCheckFunc(RedPointType.EightLoginReward,ActivityGiftManager.CheckLoginRewardRedPoint)
--超值基金
RPData:AddCheckFunc(RedPointType.jijin128,CommonActPageManager.ChaoZhiJiJin128Red)
RPData:AddCheckFunc(RedPointType.jijin328,CommonActPageManager.ChaoZhiJiJin328Red)