diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/FloatNode.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/FloatNode.lua index 6f8a9a5171..863c47af6c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/FloatNode.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/FloatNode.lua @@ -253,7 +253,7 @@ end function FloatNode:ArtFloatingOnHook(type, color, value,sort) - LogError("sort==================="..sort) + --LogError("sort==================="..sort) local go = BattleManager.LoadAsset(floatingEffect) go.transform:SetParent(self.RootPanel.transform) go.transform.localScale = Vector3.one * 0.5