战斗技能名称显示修改
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File diff suppressed because it is too large
Load Diff
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@ -222,17 +222,18 @@ function SkillCaster:PlaySkillCastingEffect(combat, skill, func)
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self.castingEfectNode:SetActive(true)
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-- 播放casting声音
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SoundManager.PlaySound(SoundConfig.Sound_RoleCasting)
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if combat.skillname and combat.skillname ~= "" then
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--if combat.skillname and combat.skillname ~= "" then
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self.castingNameNode:SetActive(true)
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local name=""
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if skillConfig[combat.Id] then
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name=skillConfig[combat.Id].Name
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end
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LogError("name============================================="..name)
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self.castingNameNode:GetComponent("Text").text = name --self.spLoader:LoadSprite(combat.skillname)
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--self.castingNameNode:GetComponent("Image"):SetNativeSize()
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else
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self.castingNameNode:SetActive(false)
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end
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-- else
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--self.castingNameNode:SetActive(false)
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--end
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-- 技能名音效
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if IS_PLAY_VOICE and combat.SkillNameVoice and GetCurLanguage() == 0 then
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SoundManager.PlaySound(combat.SkillNameVoice)
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