From ce56acfe48694b935b2229001ecacc6afd984c29 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <419983115@qq.com> Date: Fri, 8 Nov 2024 19:14:38 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=E6=8A=A5=E9=94=99=E4=BF=AE?= =?UTF-8?q?=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/View/Unit/MonsterView.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua index 06744e5828..01c997a308 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua @@ -254,7 +254,7 @@ function MonsterView:OnSkillCastStart(skill) self.RoleLiveGO3:SetActive(false) self.RoleLiveGOGraphic3 = self.RoleLiveGO3:GetComponent("SkeletonGraphic") self.RoleLiveGOTran3 = self.RoleLiveGO3:GetComponent("RectTransform") - self.RoleLiveGOGraphic3.AnimationState:SetAnimation(0, "attack", true) + self.RoleLiveGOGraphic3.AnimationState:SetAnimation(0, "atk", true) self.RoleLiveGOTran3.sizeDelta = Vector2.New(1000, 1000) self.castingNameNode:GetComponent("Text").text = string.format("%s奥义卡",heroConfig.ReadingName) local eid = BattleManager.GetCombatIdBySkin(skill.id, skill.owner.skinId)