diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua index e739ef51cf..42c33e7540 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LeiJiChongZhiPage.lua @@ -135,9 +135,12 @@ function this.SingleDataShow(pre,value) local activityRewardGo = pre activityRewardGo:SetActive(true) local sConFigData = value - - local num = Util.GetGameObject(activityRewardGo, "context/NumTextPre") - CreatNumberPrefab(tostring(sConFigData.value),num) + local numTextPre = Util.GetGameObject(pre, "context/NumTextPre") + local numList = {} + for i = 1, numTextPre.transform.childCount do + table.insert(numList,numTextPre.transform:GetChild(i-1):GetComponent("Text")) + end + CreatNumberPrefab(tostring(sConFigData.value),numList) -- num.text = sConFigData.value -- this:NumToNum(num, sConFigData.value) -- num.text = sConFigData.value