From cebee6a95b37eb8a4af5df022100498d62b11a5b Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Wed, 30 Jun 2021 14:26:05 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E9=82=AE=E4=BB=B6=E3=80=91=E7=BD=AE?= =?UTF-8?q?=E9=A1=B6=E9=82=AE=E4=BB=B6=E6=8A=A5=E9=94=99=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Mail/MailMainPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Mail/MailMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Mail/MailMainPanel.lua index b6787aed2e..dedd6e2574 100644 --- a/Assets/ManagedResources/~Lua/Modules/Mail/MailMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Mail/MailMainPanel.lua @@ -186,7 +186,7 @@ function this.SingleMialDataShow(_go,_mailData) Util.GetGameObject(_go.transform, "sendText"):GetComponent("Text").text = GetTimeStrBySeconds(_mailData.sendTime)--Language[11168].._mailData.sendName local mialBtn = Util.GetGameObject(_go.transform, "Imagebg") local isTopImg = Util.GetGameObject(_go.transform, "isTopImg") - if _mailData.isTop == 0 then--不置顶 + if not _mailData.isTop or _mailData.isTop == 0 then--不置顶 mialBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_renwu_tiao_004") isTopImg:SetActive(false) elseif _mailData.isTop == 1 then--置顶