diff --git a/Assets/ManagedResources/Prefabs/UI/Power/GiveMePowerPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Power/GiveMePowerPanel.prefab index 4c8852ed95..a55798f312 100644 --- a/Assets/ManagedResources/Prefabs/UI/Power/GiveMePowerPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Power/GiveMePowerPanel.prefab @@ -136,13 +136,13 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501437916} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0.043619405, w: 0.9990483} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 301021908180390535} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -1.7, y: 2.1} @@ -169,7 +169,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.23137257, g: 0.23137257, b: 0.23137257, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -220,7 +220,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3993378406723060650} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -391,7 +391,7 @@ RectTransform: - {fileID: 1688802455} - {fileID: 1728307192} m_Father: {fileID: 3993378406723060650} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -423,13 +423,13 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1583136865} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0.043619405, w: 0.9990483} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5104482871383005648} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} @@ -456,7 +456,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -504,16 +504,16 @@ RectTransform: m_GameObject: {fileID: 1658418163} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.1, y: 1.1, z: 1} + m_LocalScale: {x: 1.3, y: 1.3, z: 1} m_Children: - {fileID: 2040575313741930874} m_Father: {fileID: 3993378406723060650} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 3.5200002, y: 314.6} - m_SizeDelta: {x: 979, y: 1063} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 3.519989, y: -453} + m_SizeDelta: {x: 1080, y: 547} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1658418166 CanvasRenderer: @@ -543,7 +543,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 48efbf790dc89814d8a01060d5ff9fa5, type: 3} + m_Sprite: {fileID: 21300000, guid: 503136792e2bf9b4cab73403422d3028, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1808,7 +1808,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} + m_Sprite: {fileID: 21300000, guid: 60543ff590fbc834aaf7693a3a83ab9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3966,7 +3966,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} + m_Sprite: {fileID: 21300000, guid: 60543ff590fbc834aaf7693a3a83ab9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -4289,13 +4289,13 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523115920071628549} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0.043619405, w: 0.9990483} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8550119129261095809} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.1, y: 1.5} @@ -4322,7 +4322,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.23529413, g: 0.23529413, b: 0.23137257, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -5036,10 +5036,10 @@ RectTransform: m_Father: {fileID: 7917170529465593200} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 1000, y: 980} + m_SizeDelta: {x: -56, y: -50} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1801953730876589665 GameObject: @@ -5781,7 +5781,7 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2067831528687469286} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -5822,7 +5822,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3} + m_Sprite: {fileID: 21300000, guid: f494cbf65575d6847bf980da78f83bbd, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -6978,6 +6978,81 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &2572631223947212097 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2097410167579517607} + - component: {fileID: 8017501220661271541} + - component: {fileID: 8493906432533214564} + m_Layer: 5 + m_Name: UPbg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2097410167579517607 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2572631223947212097} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 387247212827702008} + m_Father: {fileID: 3993378406723060650} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -50} + m_SizeDelta: {x: 0, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8017501220661271541 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2572631223947212097} + m_CullTransparentMesh: 0 +--- !u!114 &8493906432533214564 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2572631223947212097} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: af926bea5e282854f98cce4d8f6c5121, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &2618225353788737320 GameObject: m_ObjectHideFlags: 0 @@ -7979,7 +8054,7 @@ RectTransform: m_LocalScale: {x: 1.1, y: 1.1, z: 1} m_Children: [] m_Father: {fileID: 3993378406723060650} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -8687,13 +8762,13 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3296240641563410258} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0.043619405, w: 0.9990483} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8718916559835091492} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -2.6, y: 0} @@ -8720,7 +8795,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.23137257, g: 0.23137257, b: 0.23137257, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -8897,10 +8972,10 @@ RectTransform: m_Father: {fileID: 7917170529465593200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.000016212, y: 7.4999} - m_SizeDelta: {x: 1000, y: 965} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0.000061035156, y: 7.4999084} + m_SizeDelta: {x: -56, y: -65} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3477634399272298872 GameObject: @@ -9597,13 +9672,13 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3777956943335644795} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0.043619405, w: 0.9990483} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5981874979843910977} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 1.4, y: -0.7} @@ -9630,7 +9705,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.23529413, g: 0.23529413, b: 0.23137257, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -9765,10 +9840,10 @@ RectTransform: m_Father: {fileID: 2211953642396620000} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 399, y: -88.5} - m_SizeDelta: {x: 798, y: 81} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 798, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7823415141119418230 CanvasRenderer: @@ -10223,7 +10298,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &2211953642396620000 RectTransform: m_ObjectHideFlags: 0 @@ -10243,7 +10318,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 498, y: -912} - m_SizeDelta: {x: 798, y: 129} + m_SizeDelta: {x: 798, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &4917058354811781885 MonoBehaviour: @@ -10610,6 +10685,7 @@ RectTransform: m_Children: - {fileID: 3256065984343746256} - {fileID: 1658418164} + - {fileID: 2097410167579517607} - {fileID: 8804204650686052798} - {fileID: 1559786694479887320} - {fileID: 7917170529465593200} @@ -12770,6 +12846,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5113758416969968388 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 387247212827702008} + - component: {fileID: 3104983508608901345} + - component: {fileID: 2561018926829988510} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &387247212827702008 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5113758416969968388} + m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2097410167579517607} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 150, y: 0} + m_SizeDelta: {x: 300, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3104983508608901345 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5113758416969968388} + m_CullTransparentMesh: 0 +--- !u!114 &2561018926829988510 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5113758416969968388} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: fbba7bf478bcbfa4e89527b0910764ef, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5195552780106926091 GameObject: m_ObjectHideFlags: 0 @@ -12998,6 +13148,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5251845581480385359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3222281846240161531} + - component: {fileID: 1261216526731088227} + - component: {fileID: 2796465207638706718} + m_Layer: 0 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3222281846240161531 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5251845581480385359} + m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6258796115426376547} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 180, y: 0, z: 180} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 150, y: 0} + m_SizeDelta: {x: 300, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1261216526731088227 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5251845581480385359} + m_CullTransparentMesh: 0 +--- !u!114 &2796465207638706718 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5251845581480385359} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: fbba7bf478bcbfa4e89527b0910764ef, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5257715887656434382 GameObject: m_ObjectHideFlags: 0 @@ -14121,7 +14345,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} + m_Sprite: {fileID: 21300000, guid: 60543ff590fbc834aaf7693a3a83ab9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -14520,7 +14744,7 @@ RectTransform: m_Children: - {fileID: 61516747} m_Father: {fileID: 3993378406723060650} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -14808,14 +15032,15 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 3222281846240161531} m_Father: {fileID: 1292131556} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: 0, y: 34.649975} - m_SizeDelta: {x: 0, y: 133.3} + m_AnchoredPosition: {x: 0, y: 50} + m_SizeDelta: {x: 0, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6258796115426376549 CanvasRenderer: @@ -14845,8 +15070,8 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 0} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: af926bea5e282854f98cce4d8f6c5121, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -16914,10 +17139,10 @@ RectTransform: m_Father: {fileID: 2211953642396620000} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 399, y: -21.5} - m_SizeDelta: {x: 798, y: 43} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 798, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7609060853259269086 CanvasRenderer: @@ -17030,7 +17255,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} + m_Sprite: {fileID: 21300000, guid: 60543ff590fbc834aaf7693a3a83ab9e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -18741,12 +18966,12 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3993378406723060650} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 35.599854, y: 78.1001} - m_SizeDelta: {x: 79, y: 175} + m_AnchoredPosition: {x: 49.1, y: 78.1001} + m_SizeDelta: {x: 99, y: 179} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5649781079238513794 CanvasRenderer: @@ -18818,7 +19043,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 8561d25febfc8bc428011c49f29d126b, type: 3} + m_Sprite: {fileID: 21300000, guid: 0efe29bd0476d5d4e8c274f2030570ec, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -19351,7 +19576,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &2040575313741930874 RectTransform: m_ObjectHideFlags: 0 @@ -19361,15 +19586,15 @@ RectTransform: m_GameObject: {fileID: 8200184537381791166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 1.5, y: 1.5, z: 1} m_Children: [] m_Father: {fileID: 1658418164} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -174, y: 170} - m_SizeDelta: {x: 697, y: 720} + m_AnchoredPosition: {x: -277, y: 203} + m_SizeDelta: {x: 268, y: 394} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3395021192967945857 CanvasRenderer: @@ -20679,12 +20904,12 @@ RectTransform: - {fileID: 8782387119347022771} - {fileID: 9024181464137508464} m_Father: {fileID: 3993378406723060650} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 4.76, y: -331.07} - m_SizeDelta: {x: 1055.91, y: 1029.89} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 4.76001, y: -331.07} + m_SizeDelta: {x: -24.089966, y: -890.11} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3610307774628648649 CanvasRenderer: