From cf7b336eefd12deec190c9f017bbefe3166ebbb5 Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Tue, 1 Sep 2020 09:37:51 +0800 Subject: [PATCH] =?UTF-8?q?=E6=BC=8F=E6=8F=90?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Fight/FightPointPassMainPanel.lua | 2 +- Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua index eef0ca19e8..a2c1eae1c1 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua @@ -224,7 +224,7 @@ function FightPointPassMainPanel:InitComponent() this.OpenSeverWelfareInfoText = Util.GetGameObject(this.OpenSeverWelfare, "info"):GetComponent("Text") this.OpenSeverWelfareRed = Util.GetGameObject(this.OpenSeverWelfare, "redpot") this.battleUpLvTip = Util.GetGameObject(self.gameObject, "Bg/btnDown/battleUpLvTip") - Util.GetGameObject(self.gameObject, "Bg/btnDown/battleUpLvTip"):GetComponent("Text").text = Language[12390] + Util.GetGameObject(self.gameObject, "Bg/btnDown/battleUpLvTip/Text"):GetComponent("Text").text = Language[12390] end diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index 53d525a465..13e389f4ce 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -410,7 +410,7 @@ function this:InitComponent() this.DynamicActivityRedPoint = Util.GetGameObject(this.btnDynamicActivity, "redPoint") this.DynamicActivityTime = Util.GetGameObject(this.btnDynamicActivity, "time"):GetComponent("Text")-- this.battleUpLvTip = Util.GetGameObject(self.gameObject, "LeftDown/battleUpLvTip") - Util.GetGameObject(self.gameObject, "LeftDown/battleUpLvTip"):GetComponent("Text").text = Language[12390] + Util.GetGameObject(self.gameObject, "LeftDown/battleUpLvTip/Text"):GetComponent("Text").text = Language[12390] end function this:SetPosFunc(v2)