diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua index 33e9d7dbe9..f82b0da42d 100644 --- a/Assets/ManagedResources/~Lua/Common/functions.lua +++ b/Assets/ManagedResources/~Lua/Common/functions.lua @@ -314,7 +314,7 @@ function SecTorPlayAnimByScroll(scroll,_scale) end scroll:ForeachItemGO(function (index, go) Timer.New(function () - -- go.gameObject:SetActive(true) + go.gameObject:SetActive(true) PlayUIAnim(go.gameObject) end, scale*(index-1)):Start() end) diff --git a/Assets/ManagedResources/~Lua/View/ShopView.lua b/Assets/ManagedResources/~Lua/View/ShopView.lua index e1af724942..72ac288f12 100644 --- a/Assets/ManagedResources/~Lua/View/ShopView.lua +++ b/Assets/ManagedResources/~Lua/View/ShopView.lua @@ -413,10 +413,10 @@ function this:RefreshItemList(isTop) if isTop then self.ScrollView:SetIndex(1) end - if isPlayShow then - SecTorPlayAnimByScroll(self.ScrollView,0.03) - isPlayShow = false - end + -- if isPlayShow then + -- -- SecTorPlayAnimByScroll(self.ScrollView, 0.03) + -- isPlayShow = false + -- end end end