diff --git a/Assets/ManagedResources/~Lua/Modules/Expert/Expert.lua b/Assets/ManagedResources/~Lua/Modules/Expert/Expert.lua index b69b92967a..6b6527417a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Expert/Expert.lua +++ b/Assets/ManagedResources/~Lua/Modules/Expert/Expert.lua @@ -132,6 +132,7 @@ function Expert:OnShowData(index) this.titleImageExpert2:SetActive(true) this.titleTextExpert2Go:SetActive(true) this.titleTextExpert2:GetComponent("Text").text = ExpertDec[1] + this.titleTextExpert2:GetComponent("Text").fontSize = GetCurLanguage() ~= 2 and 33 or 25 elseif numExChange[activeIndext] == ActivityTypeDef.GoldExper then elseif numExChange[activeIndext] == ActivityTypeDef.FindTreasureExper then this.xunbaoTextImage:SetActive(true) diff --git a/Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua b/Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua index 6a8ba13864..41e47c416d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua +++ b/Assets/ManagedResources/~Lua/Modules/Operating/UppperMonthCard.lua @@ -153,6 +153,7 @@ end --- 设置不同的显示界面 function UpperMonthCard:SetPanelType(type) self.chargeType.sprite = Util.LoadSprite(ImgType[type].moneyTag) + self.chargeType.gameObject:GetComponent("RectTransform").anchoredPosition = GetCurLanguage() ~= 2 and Vector2.New(-30.5,-272.9) or Vector2.New(-30.5,-347) self.valueIcon.sprite = SetIcon(16) self.valueMask = Util.LoadSprite(ImgType[type].valueMask) self.Bg.sprite = Util.LoadSprite(ImgType[type].bg)