死亡之后站立不动
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2e8d75023d
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d17a9aa29d
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@ -302,6 +302,7 @@ end
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-- 随机一个位置给大爷走走
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function SingleExplorePlayerView:SetRoleHitTarget()
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if self.activeState == 0 then
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self:SetWalkDir(WALK_DIR.IDLE_FRONT)
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return
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end
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if self.thread then
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