优化页面

PC-202302260912\Administrator 2024-07-31 18:59:25 +08:00
parent 6907766d23
commit d191963c03
5 changed files with 59 additions and 83 deletions

View File

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View File

@ -137,7 +137,7 @@ end
-- 刷新竞技场显示
function this.RefreshArenaShow()
this.Arena_Name.text = "斗牛竞技场"--ArenaManager.GetArenaName()
this.Arena_Name.text = "天下第一武道会"--ArenaManager.GetArenaName()
local baseData = ArenaManager.GetArenaBaseData()
this.Arena_Score.text = baseData.score
local _, myRankInfo = ArenaManager.GetRankInfo()
@ -184,7 +184,7 @@ function this.RefreshTopMatchShow()
-- this.TopMatch_Lock_Title.text = string.format("%s解锁", ActTimeCtrlManager.GetSwitchOpenTip(FUNCTION_OPEN_TYPE.TOP_MATCH))
-- end
this.TopMatch_Name.text = "鸟笼竞技场"
this.TopMatch_Name.text = "沙鲁大赛"
--判断功能是否开启
if not CheckFunctionOpen(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) then
state=-6

View File

@ -24,9 +24,9 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.QIJIESHILIAN, --七界试炼
objName = "expedition",
nameImg = "f_fuben_fubenming_10",
name="推进城",
name="宇宙生存挑战",
titleBg="UI_hz_fb_02",
btnPos = Vector2(39,0),
btnPos = Vector2(-60,0),
redPointType = RedPointType.QiJieShiLian,
effect1 = "Fx_DaNaoTianGong",
effect2 = "Fx_DaNaoTianGong_S",
@ -35,7 +35,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.PEOPLE_MIRROR, --轩辕
objName = "xuanyuan",
nameImg = "f_fuben_fubenming_02",
name="海上夺宝",
name="人造人挑战",
titleBg="UI_hz_fb_03",
btnPos = Vector2(-4,-60),
redPointType = RedPointType.People_Mirror,
@ -46,7 +46,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.MONSTER_COMING, --心魔
objName = "monster",
nameImg = "f_fuben_fubenming_04",
name="四海历练",
name="蛇道挑战",
titleBg="UI_hz_fb_04",
btnPos = Vector2(0,-50),
redPointType = RedPointType.EpicExplore,
@ -68,7 +68,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.FIGHTLEVEL, --山河社稷图
objName = "fightlevel",
nameImg = "f_fuben_fubenming_07",
name="征服四海",
name="超越之路",
titleBg="UI_hz_fb_06",
btnPos = Vector2(0,-167),
redPointType = RedPointType.FightLevel,
@ -79,9 +79,9 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN, --日常
objName = "daily",
nameImg = "f_fuben_fubenming_05",
name="和之国寻宝",
name="魔人试炼",
titleBg="UI_hz_fb_07",
btnPos = Vector2(124,-49),
btnPos = Vector2(13,19),
redPointType = RedPointType.HeroExplore,
effect1 = "Fx_RiChangFuBen",
effect2 = "Fx_RiChangFuBen_S",
@ -99,7 +99,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.LINGMAIMIJING, --灵脉秘境
objName = "trial",
nameImg = "f_fuben_fubenming_09",
name="空岛夺",
name="那美克星寻",
titleBg="UI_hz_fb_08",
btnPos = Vector2(18,-12),
redPointType = RedPointType.LingMaiMiJing,
@ -110,9 +110,9 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.GodsWayTower_1, --多队塔
objName = "other",
nameImg = "f_fuben_fubenming_08",
name="伟大航线",
name="宇宙武道会",
titleBg="UI_hz_fb_08",
btnPos = Vector2(8,100),
btnPos = Vector2(-78,-51),
redPointType = RedPointType.godsWayTower,
effect1 = "Fx_XuanYuanBaoJing",
effect2 = "Fx_XuanYuanBaoJing_S",

View File

@ -237,7 +237,7 @@ function FightPointPassMainPanel:InitComponent()
--this.UI_Effect_MuBiaoJiangLi = Util.GetGameObject(self.gameObject, "Bg/LeftUp/box/btnOpenSeverWelfare/UI_Effect_MuBiaoJiangLi")
this.btnOpenSeverWelfare = Util.GetGameObject(self.gameObject, "Bg/LeftUp/box/btnOpenSeverWelfare")
this.btnFirstRechar = Util.GetGameObject(self.gameObject, "Bg/LeftUp/box/btnFirstRecharge")
Util.GetGameObject(this.btnFirstRechar, "Image"):GetComponent("Image").sprite=this.spLoader:LoadSprite("UI_hz_beibao_icon")
Util.GetGameObject(this.btnFirstRechar, "Image"):GetComponent("Image").sprite=this.spLoader:LoadSprite("X1_zhucheng_kaifuyouli")
this.firstRedPoint=Util.GetGameObject(this.btnFirstRechar, "redPoint")
this.OpenSeverWelfare = Util.GetGameObject(self.gameObject, "Bg/LeftUp/box/btnOpenSeverWelfare/bg")
--this.OpenSeverWelfareicon = Util.GetGameObject(this.UI_Effect_MuBiaoJiangLi, "UI_MuBiaoJiangLi_Import_05"):GetComponent("Image")