他人英雄详情修改

dev_chengFeng
wangzhenxing 2022-05-19 22:12:14 +08:00
parent 5e27a00173
commit d1970ed6cc
3 changed files with 4 additions and 2 deletions

View File

@ -426,7 +426,7 @@ function HandBookRoleInfoLayout:SkillInfo()
-- end
local maxLv= HeroManager.GetHeroSkillMaxLevel(heroConFigData.Id,skillData.skillConfig.Type)
--local panel = UIManager.OpenPanel(UIName.SkillInfoPopup,skillData,1,10,maxLv,i,nextData)
if skillList2 and skillList2[i] then
if skillList2 and skillList2[i] and i>2 then
nextData=skillList2[i]
nextData.isOpen=skillList2[i].isOpen
nextData.needStar=skillList2[i].needStar

View File

@ -566,6 +566,8 @@ function this.SkillInfo()
this.selsectSkillImage.transform.position=Util.GetGameObject(go.transform,"Icon").transform.position
local skillData = {}
skillData.skillConfig = skillList[i].skillConfig
skillData.isOpen=skillList[i].isOpen
skillData.needStar=skillList[i].needStar
local maxLv= HeroManager.GetHeroSkillMaxLevel(curHeroData.heroConfig.Id,skillData.skillConfig.Type)
local panel = UIManager.OpenPanel(UIName.SkillInfoPopup,skillData,1,10,maxLv,i)
this.skillGrid:GetComponent("Canvas").sortingOrder = panel.sortingOrder + 1

View File

@ -402,7 +402,7 @@ function this.SkillInfo()
-- nextData=skillList2[i]
-- end
local maxLv= HeroManager.GetHeroSkillMaxLevel(curHeroData.heroConfig.Id,skillData.skillConfig.Type)
if skillList2 and skillList2[i] then
if skillList2 and skillList2[i] and i>2 then
nextData=skillList2[i]
nextData.isOpen=skillList2[i].isOpen
nextData.needStar=skillList2[i].needStar