diff --git a/Assets/ManagedResources/~Lua/Modules/Guild/GuildMainCityPanel.lua b/Assets/ManagedResources/~Lua/Modules/Guild/GuildMainCityPanel.lua index 7ba931970c..5babc1f868 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guild/GuildMainCityPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guild/GuildMainCityPanel.lua @@ -293,9 +293,9 @@ function GuildMainCityPanel:OnShow() end function this:OnSortingOrderChange() - if this.playerHead then - this.playerHead:SetLayer(self.sortingOrder) - end + -- if this.playerHead then + -- this.playerHead:SetLayer(self.sortingOrder) + -- end if this.playerInfoView then this.playerInfoView:SetLayer(self.sortingOrder) end @@ -537,7 +537,7 @@ function GuildMainCityPanel:OnDestroy() SubUIManager.Close(this.ChatTipView) SubUIManager.Close(this.UpView) SubUIManager.Close(this.BtView) - SubUIManager.Close(this.playerHead) + -- SubUIManager.Close(this.playerHead) -- 移除红点 for type, data in pairs(_GuildBuildConfig) do if data.btnName then @@ -551,7 +551,7 @@ function GuildMainCityPanel:OnDestroy() -- 清除红点 ClearRedPointObject(RedPointType.Guild_RedPacket, this.btnRedPacketRedPoint) - this.playerHead = nil + -- this.playerHead = nil if this.LiveGO then poolManager:UnLoadLive(this.LiveName,this.LiveGO)