From d2f25e1845110c8bd3b2fb061044cf365dc17fef Mon Sep 17 00:00:00 2001 From: jiaoyangna <17610272109@lianjingshidai.com> Date: Mon, 13 Jul 2020 17:12:46 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BD=92=E5=85=83=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua index b17e59847a..383c985969 100644 --- a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua @@ -2089,10 +2089,12 @@ function this.GetHeroReturnItems(selectHeroData, type) -- end rewardShowStr1 = heroReturnConfig.RankupReturn if rewardShowStr1 then - if rewardShowStr1[1] and rewardShowStr1[2] then + for k,v in ipairs(#rewardShowStr1) do + if v[1] and v[2] then table.insert(ShowItemlist, {rewardShowStr1[1], rewardShowStr1[2] * specificValue}) end end + end rewardShowStr1 = ConfigManager.GetConfigData(ConfigName.HeroLevelConfig, v.lv).SumConsume if rewardShowStr1 then for i = 1, #rewardShowStr1 do