diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua index 6bcb0d1825..76ecc48788 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua @@ -217,7 +217,7 @@ function this.OnNameChange() -- 删除原来的 GameObject.DestroyImmediate(monster.RoleLiveGO2) -- casting技能立绘 替换成女角色 - monster.livePath="live2d_npc_girl" + monster.livePath="live2d_namei" monster.RoleLiveGO2 = poolManager:LoadLive(monster.livePath, monster.skillCastRoot.gameObject.transform.parent, Vector3.one, Vector3.zero) monster.RoleLiveGO2.transform:SetParent(monster.skillCastRoot.gameObject.transform) monster.RoleLiveGO2:GetComponent("RectTransform").anchoredPosition = Vector2.New(monster.offset[1], monster.offset[2])